Crikrunner Posted November 6, 2006 Share Posted November 6, 2006 (edited) Found this sorry if it's a repost here. http://www.nihilum.co.uk/forum/attachment....mp;d=1160913015 Also notice on how the sets are socketed for further fine tuning adding of what YOU want neeto!!! Yay choice of 2 sets for all hybrids, too bad there isn't a third for your other tree or multi sets for the non hybrids. Edited November 6, 2006 by Crikrunner Quote Link to comment Share on other sites More sharing options...
Guilozak Posted November 6, 2006 Share Posted November 6, 2006 Wow. Looks like they really are taking spirit out of the game. All the stats on caster gear is stamina and intellect, ungodly amounts of each I'll grant you, but, no spirit and no mp5 either. Any idea what that "resilience" is all about? Quote Link to comment Share on other sites More sharing options...
Baracko Posted November 6, 2006 Share Posted November 6, 2006 Yeah, Stam seems to be the flav of the month in regards to the expansion. Hell... shaman tier 3 is Stam and Intellect.... I think they're making us more polar as the level and gear goes up. Quote Link to comment Share on other sites More sharing options...
Ghules Posted November 6, 2006 Share Posted November 6, 2006 (edited) Wow. Looks like they really are taking spirit out of the game. All the stats on caster gear is stamina and intellect, ungodly amounts of each I'll grant you, but, no spirit and no mp5 either. Any idea what that "resilience" is all about? Again remember that's pvp gear, and even the current pvp gear is light on SPI and mp/5 compared to your dungeon sets. Definitely seems to be a trend in moving away from spirit in general though. Most notable in the tier3 sets from Nax for casters. From a blue post in the forums regarding the new "stats" on items in the expansion. Combat Ratings conversions at level 70 (rounded to 1 decimal point): Weapon Skill Rating: 3.9 rating grants 1 skill point Defense Rating: 2.4 rating grants 1 defense skill. Dodge Rating: 18.9 rating grants 1% dodge Parry Rating: 31.5 rating grants 1% parry Block Rating: 7.9 rating grants 1% block chance Hit Rating: 15.8 rating grants 1% hit chance Spell Hit Rating: 12.6 rating grants 1% spell hit chance Critical Strike Rating: 22.1 rating grants 1% critical strike chance Spell Critical Strike Rating: 22.1 rating grants 1% spell critical strike chance Haste Rating: 15.8 rating grants 1% haste Spell Haste Rating: 15.8 rating grants 1% spell haste Resilience Rating: 39.4 rating grants 1% less chance of being struck by any type of critical strike, and 2% less damage taken from critical strikes --Ghules Edited November 6, 2006 by Ghules Quote Link to comment Share on other sites More sharing options...
Waldonnis Posted November 6, 2006 Share Posted November 6, 2006 (edited) Note the names of the stuff... This is likely PvP gear from the Arena stuff, which is and always has favoured stamina and intellect (for classes with mana, that is) because it just makes sense to do so. No idea about the resilience or critical rating thing, though...more stuff to learn, I suppose. As for the Naxx gear, it seems that mp/5 makes more of an appearance as the tier set numbers go up, which makes sense given the limitations of spirit's effects (5-second rule, most notably, as well as differing ratios per class). Looks like they want to simplify some of the code behind the classes themselves and provide more predictable regen for players. Edited November 6, 2006 by Waldonnis Quote Link to comment Share on other sites More sharing options...
Ghules Posted November 6, 2006 Share Posted November 6, 2006 I'd also say those are either far from final or a "low rank" version, that or blizz is nerfing the pvp sets because they'll be *MUCH* easier to obtain (IE pvp for a couple of weeks, spend your points and buy your gear, and you've got a full set vs the present warlord grind with an organized team) It's only 5 pieces vs tier1's 8 piece or the current 6 piece pvp set. So it leaves some room for tweaking with additional gear. The socketing will be what really makes or breaks it I think. Here's some comparisons between current Tier1 and Warlord sets and the Level 70 pvp sets. ((I didn't include tier2, tier3 or the AQ set in the numbers here.)) Tier 1 Mage set Arcanist (8 piece set) 160 int 109 sta 72 spi 11 mp5 584 armor +128 dmg +2% crit Current Mage warlord/pvp set (6 piece set) 95 int 148 sta 38 spi 858 armor +169 dmg +3% crit Mage lvl 70 pvp set (5 piece set) 216 sta 61 int 134 dmg 613 armor spell crit 77 or roughly +3.5% crit Resilience 110 or roughly -2.8% less crits against you and -5.6% damage from crits that actually hit Tier 1 Priest set Transcendence (8 piece set) 170 int 113 sta 117 spi 18 mp5 584 armor +134 dmg/healing +30 healing Current Priest warlord/pvp set (6 piece set) 128 int 154 sta 0 spi 12 mp5 898 armor +169 dmg/healing Priest lvl 70 pvp set (5 piece set) 228 sta 100 int 128 dmg/heal 613 armor 121 Resilience or -3.1% less crits against you and 6.2% less damage from crits that hit you --Ghules Quote Link to comment Share on other sites More sharing options...
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