Rumblebore Posted June 20, 2014 Share Posted June 20, 2014 Discovery Change •We had a problem with Discovery: In a lot of cases, increasing the quality of a item wouldn’t increase the amount of Discovery found on it. For example, both Superior and Exceptional Keen Eye Bands always had 1 Discovery . To fix this, we’ve increased the amount of Discovery found on items. This change doesn’t alter the underlying percentages, so your chances of finding extra stuff is unchanged. We also weren’t happy with the way Discovery was working with trees, so the chances of Discovery triggering when harvesting a tree has been slightly increased. Showcase The following outfits have been added to the Showcase: •Casual Victorian Apparel (Pink)•Formal Victorian Wear (Green)•Wandering Nomad’s Finery (Brown & Maroon)•Wandering Nomad’s Finery (Grey & Blue) Friends List Polished up the Friends list UI with final art assets, as well as made a few quality of life improvements. •Added a counter that tells you how many of your friends are actually online•Added a Search box, allowing you to easily find the person you're looking for•Friends list is now sorted alphabetically, with your offline friends at the bottom.•Fixed an issue where the arrows to resize the Friends window were not aligned with the window itself. Bug Fixes •Collision on props are now disabled when they're in a paste preview.•Worked Stone / Marble Obsidian / Alabaster / Amarathine now have the proper, unique icons.•Typing the first letter will now populate all available tags in the Edit Claim window.•Fixed an issue where the Claim Boundary button in the Claim Header would hold focus until you clicked somewhere else in the UI.•Added a tooltip to the Tag button when it is grayed out, with a brief explanation. "A screenshot is required to tag your Claim. To screenshot your claim you must be standing within the Claims Boundary."•Added icons to the Fireplace screen and toolset.•Occasionally, Tweak Mode would cause a framerate drop. This should no longer occur.•Fixed an issue where props that were in a paste volume or template would lose their positioning when mirrored.•Sometimes if you were in a party you would see the FX and hear the audio of a party member who was nearby. Fixed!•If you mailed an item that you currently had equipped in hand, it would still display on your character. This is resolved.•Optimized the Recipe Window to resolve a framerate issue.•Fixed an issue where the Gathering List would flicker anytime a quantity you were tracking would update.•Removed the LODs from Character models to resolve an issue where your head would disappear at max camera range.•Hitting the Delete key with a prop active should now return it to you inventory, instead of deleting it permanently.•When refunding materials / items (example: undo) it will now dump the items in to the overflow if your regular inventory is full.•Fix for the Selection Volume turning red when switching tools•Fixed an issue where holding or pressing Alt would cause the client to freeze briefly•Fixed an issue where the claimable areas of the map were showing as red, when your Video settings were set to low Quote Link to comment Share on other sites More sharing options...
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