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Update Notes - 06/04/2014


Rumblebore

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New Materials

•We've added new materials for all metal ores! All ores now have:
◦Hammered, Panel, Horizontally and Vertically Banded, and Riveted!
◦These will either be Dull or Shiny depending on the ore type.

•We've also added raw versions of Plain, Burled, and Striped wood.

Smoothing Tool Improvements

•We've done a couple things to the Smoothing Tool.
◦The new tool uses a completely new algorithm which makes the smoothing "proportional."

Now, the amount of smoothing is relative to the thickness of what you're smoothing.

■Example: Smoothing a large solid cube will eventually result in a sphere. Previously this would result a shape that is close to a sphere, but would have flat / lumpy edges.
◦We've also toned down the strength a little bit, and given you the option to tone down the strength even more.

■With the Smooth Tool active, hold CTRL. This will enable a Fine Smooth mode that will allow minute smoothing to materials. Try it out!

Chat

•Chat windows will now save position upon logout. If you break out multiple chat windows, these will also save.

New Props

•Several new props have been added to the Tinkerer’s Workshop.
◦Painted Wooden Settle
◦Painted Wooden Desk
◦Sword Stained Glass
◦Round Cushion (Black)
◦Round Cushion (Blue)
◦Round Cushion (Red)
◦Round Cushion (White)

Bug Fixes

•Paused the ocean animation while in map mode. People who get motion-sick, rejoice.
•Ancient Dirt now has a more appropriate texture (you can see the relic fragments now!)
•The Friends window will now remember its location / settings upon logout.
•Removed unused stats “Gathering” and “Crit Chance” from harvesting stat section. “Harvest Bonus” stat is now known as “Harvesting Bonus” and is located in its proper location on the stat list.
•Icons for the two crafted Grappling Hooks have been created and hooked up.
•Fixed an issue where sometimes the surface of the terrain could not be mined with any pick or pulverizer. Let us know if you see this one again!
•The chat window will now only autoscroll to the bottom upon receiving a new message if the current scroll position is the bottom. Meaning if you scroll up to read something and receive a message it will not auto scroll down until you scroll down all the way.
•Sometimes you could bring up multiple destroy prompts for one item. This shouldn't happen anymore.
•Footstep sounds should now always be appropriate according to whatever material you happen to be walking on. Except water. Because that wouldn't even make sense.

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