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IDEA-NPC ASSASSIN HIRELING


Borg

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Okees........are you ready for some evil fun?

NPC Hireling................the ASSASSIN

Various costs based on target fame/karma and NPC Assassin skill level

Utilization for events and/or goldsink.

STEP 1 (costly part)

Purchase a 24 hr Warrant from a Judge

(guess he is already abit corrupt....selling warrents eheh)

STEP 2 (covert part)

Take Warrant and double click it and target PC

(like how the paintbrush mechanics worked for toy collector)

STEP 3 (very hard part and can be very costly)

Find an ASSASSIN NPC in a town or wilds that randomly spawn and of different levels of skill and abilities

drop Warrant onto ASSASSIN

(Higher level Assassin......cost more..........Higher fame or infamous also costs more than normal target)

Accept or Decline his request for payment of services....nasty hit to your Fame/Karma for accepting ASSASSINS Services.

STEP 4

If accepted...........he begins to run toward character target if online....and is now either Grey or Red to the Target and any guildmates of Target.

(once activated target is informed they have been marked and if they log out they will not instant log.......timer begins like logging out in wild without camping......even if in thier own home or Inn. Gamble now if you log....Assassin may find you before you go offline. If you do log before ASSASSIN reaches you.......event ends and Assassin resets and begins to wander around waiting to be hired again.)

If target is off line ASSASSIN refuses job.

If target on Warrent has been Assassinated within the 24hr day (server timer) he would refuse job.

If not accepted Warrent Deed stays on character 24 hr timer for usage.....like decay system for MIBs.....character needs to find another ASSASSIN if that one was too costly or not costly enough (higher skill level Assassin desired)

Guards ignore Assassins in all towns.

Monsters ignore Assassins everywhere.

Assassins can enter locked rooms and jump onto roofs. (once in range if they cant melee they will teleport)

This would allow for events to be run............some folly for evil doers and surely some famous and infamous shard players would find themselves within the sites I bet of Assassins in the future.............whether done as a guild event for members, shard or tomfoolery..........this would be an interesting thing.

Imagine seeing an Assassin run past you in town.............."holy crud.........there goes an Assassin.........lets follow him"........to watch the event. If he was Grey/Red to you then you know either he is after YOU or a guildmate of yours.........be the hero and stop him or seek to help thy kin under assassination attempt.

The rarity of the spawning of them at high levels would lessen worries out there that chaos would rule.........but it would make the realm more interactive.

Loot on a dead Assassin? None.

Do Forensic Evaluation on dead Assassin.........to find out who sent him.

(higher level Assassin the higher the Forensic Eval would be needed to discover this)

If the Assassin dies remember then another will randomly appear somewhere.

If you die to Assassin.......normal realm loot rules exist for where your body falls.

He now begins to wander around........waiting for a new job he will be hired for and succeed.

The more he succeeds........he gains skill too and level of powers.

Also at least your character cannot be assassinated for at least another 24 hrs....ehehhe

oooo an evolving NPC!!!!

(until it is killed and it can only be killed when it is actively on an Assassination job)

Ok its gettin late...........been up for 25 hrs now.........eyes blurring........I hope you enjoy the idea............ya never know what may come to be.

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