Elathiel Posted February 10, 2003 Share Posted February 10, 2003 Recall and Gate will be allowed across facets. Recall and Gate will be used in Malas, last I heard it was like Ilsh and you couldnt. And archers of course have gotten the shaft yet again .. Magic bows/crossbows will not be player craftable as was planned. So, while melee continues to have the benefit of runic weapons, we archers remain limp hitters. *is very disappointed* Quote Link to comment Share on other sites More sharing options...
ballyn5768 Posted February 10, 2003 Share Posted February 10, 2003 Also read on UO Stratics that special attacks and the mana cost for each. looks like you need int and sacrifice some dex to do them. Quote Link to comment Share on other sites More sharing options...
Elathiel Posted February 10, 2003 Author Share Posted February 10, 2003 I wont be sacrificing any part of my 125 dex for flippin int There are supposed to be items that u can wear to increase your mana pool for warriors and such, but the archery special moves are whimpy anyway IMO so I'm not worrying about it. I am curious how fast a repeater crossbow shoots with 125 dex tho heh. Quote Link to comment Share on other sites More sharing options...
Strider Posted February 10, 2003 Share Posted February 10, 2003 Where is it that they say you wont be able to imbue and such, bows? All I saw about it was this. ""Archery Along with the special combat moves that will be introduced in Age of Shadows, a new ability will be available that is sure to ease the minds of Archers around Britannia: bows and crossbows will become repairable. You'll no longer have to worry about replacing your worn-out bows - a bowyer will be able to repair them in the same manner as blacksmiths repair other weapons! Archers will also be pleased to know that, just like other weapons, their bows will be able to be imbued with special item properties. "" Couldnt find anywhere that said otherwise, and would hope they'd change it if that was wrong. Oh well, who knows. Quote Link to comment Share on other sites More sharing options...
Elathiel Posted February 11, 2003 Author Share Posted February 11, 2003 I got the info from : HoC Chat from 2-6-03 Quote Link to comment Share on other sites More sharing options...
Steel DarKnight Posted February 11, 2003 Share Posted February 11, 2003 Vendors (empty) take up 10 lockdowns. Each item on your vendors count against your total storage space for the house as well. Quote Link to comment Share on other sites More sharing options...
Borg Posted February 11, 2003 Share Posted February 11, 2003 while massive vendor malls are impressive efforts......they are lag monsters indeed. Now you all know the reason we chose not to build such a structure for the guild. Being themed vendor locations spreads out the cost of vendor occupation. What will be interesting for the devils out there is how random items will become UNLOCKED and no longer locked down come Wednesday. Beware the faint of heart and manager of a mall that does not keep up on the housing codes......the local code inspectors are gonna unlock your rares. Quote Link to comment Share on other sites More sharing options...
KhioTong Posted February 11, 2003 Share Posted February 11, 2003 I am SO very content with my building in Felucca. MMMhmm. Anyone else? Quote Link to comment Share on other sites More sharing options...
Matrim Cauthon Posted February 11, 2003 Share Posted February 11, 2003 *talks in cheesy announcer voice* And no more pesky back and forth tram to fel travel through moongates!! with your new purchase of AoS you can recall back and forth to you state of the art fellucia castle! How about that kids?!?!?!?! Quote Link to comment Share on other sites More sharing options...
Lord Ser Brightblade Posted February 12, 2003 Share Posted February 12, 2003 What will be interesting for the devils out there is how random items will become UNLOCKED and no longer locked down come Wednesday.Beware the faint of heart and manager of a mall that does not keep up on the housing codes......the local code inspectors are gonna unlock your rares. Are you saying that nothing which is locked down will be safe from being unlocked? That blows away my museum if this is true. Much of what I will try and display will be rares (at least the ones I have left) so that everyone can see what made up a big part of uo the first 5 years. *huphs* I hope I misread what you are saying there! Quote Link to comment Share on other sites More sharing options...
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