Doddz Posted March 16, 2003 Share Posted March 16, 2003 This took me a bloody long time to do, I hope it helps everyone out. The Following is a list of the Properties Given by each colour metal when a weapon or a piece of armour is made. These results are only for a normal Smith hammer, Not a ruinic. Although this does tell you what to expect when enhancing a weapon or armour with a certain coloured metal... First up, Weapons, These Results come From GM Exceptional Broadswords, I tried with many different weapons, but all gave the same result. (note, for the weapons, ive only listed what these will add on top of any existing properties) Iron - No special properties, But 100% Physical Damage Dull Copper - Lower Requitements 50%, High Durability Shadow Iron - +20% Cold Damage Copper - +10% Poison Damage, +20% Energy Damage Bronze - +40% Fire Damage Gold - +40 Luck, Lower Requirements 50% Agapite - +30% Cold Damage, +20% Energy Damage Verite - +40% Poison Damage, +20% Energy Damage Valorite - +10% Fire Damage, +20% Cold Damage, +10% Poison Damage, +20% Energy Damage As you can see, Each Metal will give the weapon a Different boost, which will help if you intend on targeting a creature whos weakness you know, with these results you can take advantage of that. Now on to Armour, Ive Done all types of Armour apart from Studded Leather becuase it was a pain trying to get all the items Exceptional, and would have taken more time, so I made a piece of each of the others, just to get a rough idea of what each does. First up.. Leather Armour (note, all of these results are from Exceptional Gorgets) Normal - Physical: 3%, Fire: 6%, Cold: 4%, Poison: 5%, Energy: 3% Spined - Physical: 8%, Fire: 5%, Cold: 4%, Poison: 5%, Energy: 4% Horned - Physical: 6%, Fire: 8%, Cold: 8%, Poison: 5%, Energy: 5% Barbed - Physical: 5%, Fire: 6%, Cold: 7%, Poison, 6%, Energy: 9% Best for..Physical: Spined, Fire: Horned, Cold: Horned, Poison: Barbed, Energy: Barbed Platemail (note, all of these results are from Exception Gorgets) Iron - Physical: 7%, Fire: 4%, Cold: 4%, Poison: 4%, Energy: 2% Dull Copper - Physical: 14%, Fire: 3%, Cold: 3%, Poison: 4%, Energy: 3% Special Properties - Lower Requirements 20%, High Durability Shadow Iron - Physical: 7%, Fire: 6%, Cold: 3%, Poison: 4%, Energy: 9% Special Properties - High Durability Copper - Physical: 7%, Fire: 4%, Cold: 3%, Poison: 10%, Energy: 6% Bronze - Physical: 9%, Fire: 5%, Cold: 8%, Poison: 6%, Energy: 3% Gold - Physical: 9%, Fire: 5%, Cold: 5%, Poison: 4%, Energy: 4% Special Properties - Luck +40, Lower Requirements 30% Agapite - Physical: 8%, Fire: 7%, Cold: 5%, Poison: 5%, Energy: 7% Verite - Physical: 8%, Fire: 7%, Cold: 5%, Poison: 9%, Energy: 4% Valorite - Physical: 11%, Fire: 4%, Cold: 5%, Poison: 9%, Energy: 4% Special Properties - Very High Durability Best for...Physical: DC, Fire: Aga/Verite, Cold: Bronze. Poison: Copp, Energy: Shadow Iron Ringmail (note, all taken from Exceptional Ringmail Tunics) Iron - Physical: 4%, Fire: 4%, Cold: 2%, Poison: 6%, Energy: 5% Dull Copper - Physical: 11%, Fire: 3%, Cold: 3%, Poison: 7%, Energy: 3% Special Properties - Lower Requirements 20% Shadow Iron - Physical: 7%, Fire: 4%, Cold: 3%, Poison: 7$, Energy: 8% Copper - Physical: 6%, Fire: 5%, Cold: 2%, Poison: 11%, Energy: 6% Bronze - Physical: 7%, Fire: 5%, Cold: 7%, Poison: 7%, Energy: 5% Gold - Physical: 5%, Fire: 7%, Cold: 4%, Poison: 5%, Energy: 6% Special Properties - Luck +40, Lower Requirements 30% Agapite - Physical: 5%, Fire: 10%, Cold: 4%, Poison: 8%, Energy: 5% Verite - Physical: 7%, Fire: 7%, Cold: 4%, Poison: 11%, Energy: 4% Valorite - Physical: 7%, Fire: 5%, Cold: 5%, Poison: 10%, Energy: 7% Best for...Physical: DC, Fire: Aga, Cold: Bron, Poison: Ver/Cop, Energy: Shadow Iron ......damn, took up a whole post...next! Quote Link to comment Share on other sites More sharing options...
Doddz Posted March 16, 2003 Author Share Posted March 16, 2003 hehe... Chainmail (note, all results from GM Exception Chainmail Tunics) Iron - Physical: 5%, Fire: 4%, Cold: 7%, Poison 1%, Energy: 4% Dull Copper - Physical: 12%, Fire: 5%, Cold: 6%, Poison: 2%, Energy: 2% Special Properties - Lower Requirements 20% Shadow Iron - Physical: 8%, Fire: 6%, Cold: 5%, Poison: 3%, Energy: 7% Copper - Physical: 5%, Fire: 6%, Cold: 7%, Poison: 6%, Energy: 6% Bronze - Physical: 7%, Fire: 4%, Cold: 10%, Poison: 3%, Energy: 7% Gold - Physical: 5%, Fire: 8%, Cold: 7%, Poison: 3%, Energy: 4% Special Properties - Luck +40, Lower Requirements 30% Agapite - Physical: 6%, Fire: 9%, Cold: 6%, Poison: 4%, Energy: 7% Verite - Physical: 7%, Fire: 7%, Cold: 7%, Poison: 7%, Energy: 5% Valorite - Physical: 10%, Fire: 4%, Cold: 8%, Poison: 5%, Energy: 7% Best for...Physical: DC, Fire: Aga, Cold: Bronze, Poison: Verite, Energy: Shad,Bro,Aga and Val Shields (note, all results from Exceptional Metal Kite Shields) Iron - Energy: 1% Dull Copper - Physical: 6%, Energy: 1% Special Properties - Lower Requirements 20% Shadow Iron - Physical: 2%, Fire: 1%, Energy: 6% Copper - Physical: 1%, Fire: 1%, Poison: 5%, Energy: 3% Bronze - Physical: 3%, Cold: 5%, Poison: 1%, Energy: 2% Gold - Physical: 1%, Fire: 1%, Cold: 2%, Energy: 3% Special Properties - Luck +40, Lower Requirements 30% Agapite - Physical: 2%, Fire: 3%, Cold: 2%, Poison: 2%, Energy: 3% Verite - Physical: 3%, Fire: 3%, Cold: 2%, Poison: 3%, Energy: 2% Valorite - Physical: 4%, Cold: 3%, Poison: 3%, Energy: 4% Well there you go, I also didnt do Dragon Scale as that would just be to Taxing to get them all exceptional with the ASH's not working anymore . With this information, we should be able to know what armour to wear and weapons to use when fighting each kind of spawn. Some of the Useful things I found out while doing these tests, Which armour is best for what etc, here they are... A Full set of Plate Dull Copper armour, Would give Excellent Physical Resist! A Full Set of Shadow Iron Plate would give Excellent Energy Resist! Obviously we all know by now, Gold gives luck, along with Spined Ringmail armour type seems to give the best poisen resist Barbed Leather armour give a great balance of all resists Agapite also gives a Great balance For new chars with low STR, Gold and DC would be ace, becuase of the Lower Requirements Bronze Armour gives the best Cold Resist! Agapite gives the best Fire Resist! Copper alone Gives Great Poisen Resist, But Verite does that and more!! The Best Metal for enhancing any shield is Verite, is it has all resists the highest!! I hope this info will help you all out, Im know im going to work out whats the best for what and get it all set up in the armoury!!, Ive just realised this has taken me 2 hours to type up!!!....Christ im tired...... Quote Link to comment Share on other sites More sharing options...
Chris Posted March 16, 2003 Share Posted March 16, 2003 I think we should compile a sort of playguide with info like this and stuff that gets posted to the Skills forum. It could be a very useful tool Quote Link to comment Share on other sites More sharing options...
Winter Wind Posted March 16, 2003 Share Posted March 16, 2003 Great job! Quote Link to comment Share on other sites More sharing options...
Elathiel Posted March 16, 2003 Share Posted March 16, 2003 Excellent job bro! On a side note, a full set of Red Dragon Scale gives the max 70 to fire and Blue Serpent Scale max 70 to energy. This is without a gorget too, so another added bonus. Stats on the rest of the resist are slack tho. Havent tried the other colors yet. Quote Link to comment Share on other sites More sharing options...
Raistlin_wind Posted March 16, 2003 Share Posted March 16, 2003 Very well done. Quote Link to comment Share on other sites More sharing options...
Steel DarKnight Posted March 16, 2003 Share Posted March 16, 2003 Excellent work Doddz! This is quite informative, and I hope I speak for everyone when I say that this will be a great reference (I have bookmarked) and your work and time, to provide to us, is greatly appreciated. Quote Link to comment Share on other sites More sharing options...
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