Winter Wind Posted March 28, 2003 Share Posted March 28, 2003 MrTact (Lead Server Programmer, Origin Systems), has posted the following information. I don't dispute that there are probably still issues with stat gain. The trouble is, that code is pretty hairy and really really needs to be refactored. I have looked at it and have not found any obvious bugs that would account for the stat gain problems people have described (but see above wrt hairy -- read bug-obscuring -- code). I have also not had a lot of success duplicating the problems. Yesterday, for example, I started a n00b mage char & gained int very quickly from casting Magic Arrow. I don't expect to have a chance to clean up the skill gain/stat gain code for Pub 18, but I am tentatively planning something for the publish after that. I'm not a designer, so I don't really have a lot of say in this, but personally I would like to see things changed so you just gain a stat every 15 minutes. It's arguable that that could be abused (just leave yourself logged in) but you could just as easily be unattended macroing in your house or a remote location, so I don't think that would stop "cheaters." Therefore I'm not sure it's worth making it harder on honest players who JUST WANT A POINT OF INT, FOR PETE'S SAKE! :-) ------END----- Well, at least OSI is aware of the problem. Although they cannot duplicate it. Kind of like your car not making that weird sound when you get it to the auto shop. What worries me is that they do not see a solution until after pub 18. Which is after Pub 18, which is after SP recieves AoS, which is who knows when. Quote Link to comment Share on other sites More sharing options...
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