Balandar Posted June 20, 2003 Share Posted June 20, 2003 nafsStation Member posted 06-19-2003 08:15 PM user search report post -------------------------------------------------------------------------------- Yes you have stats. You can use an Instant Stat Migration when you first create your character. After picking your profession & name, but before choosing your planet. The Species/Profession you chose will set your attributes at a certain Default level. You can use stat migration to adjust those values as you see fit, with in certain caps that are different for each species. Stat Migration once your are in-game takes a LONG time. Here are 3 examples of the minimum and maximum attribute caps for deifferent species. Human Health 400-1100 Strength 400-600 Constitution 400-500 Action 400-1000 Quickness 400-550 Stamina 400-500 Mind (oops I forgot to write this down...I think it's 400-1100) Focus 400-600 Willpower 400-600 * Zabrak Health 500-1200 Strength 300-500 Constitution 300-400 Action 600-1300 Quickness 300-450 Stamina 300-400 Mind 300-1000 Focus 300-500 Willpower 700-900 * Bothan Health 300-1000 Strength 300-500 Constitution 300-400 Action 600-1300 Quickness 600-750 Stamina 400-500 Mind 400-1100 Focus 400-600 Willpower 300-500 * Your starting profession will set the default values for you, but you can use that instant stat migration to lower some and raise others using those points. Health, Action, and Mind are your three "hit point" bars. Different skills cost points out of different pools. The 1st attribue under each of those determines how effectively you perform actions that use that pool. In other words if you have a high Quickness then abilities that use Action points will cost less points to use than if you had a low Quickness score. The 2nd ability under each pool determines your regen rate for that pool. So a high stamina means you regen Action points quicker than someone with a low Stamina. Link to comment Share on other sites More sharing options...
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