Balandar Posted June 29, 2003 Share Posted June 29, 2003 SWG Server Update 06/28/2003 08:18 AM June 29th Update: Advanced planets are now available. Bug Fixes: AI: Fixed instances of stuck AI AI: fix for /aim exploit that kept AI from aggroing on the attacker Cloning: fix cloning sometimes teleporting player to the facility's location instead of inside it Crafting: fix for crafting failure and success messages Crafting: Weapon Experimentation: should be functional as intended now Creatures: Baby creatures will no longer give xp (for killing them, that is) Faction: Fixed exploit where you can gain much too much faction points from missions. Grief: added /eject, a command that can be used if you are locked on someone's balcony Groups: fixed group xp bonus being too high Groups: prevented groups of more than 20 Login: Fixed an issue where sometimes a player's name would not be correct in the character selection UI Missions: fix for disappearing mission objectives Missions: fix for players running out of available missions (you go to take a mission, and there are none available) Missions: fixed missions sometimes appearing in water Name Validation: improvements to catch more obscene names, and not prohibit valid names. Special Edition Goggles: fixed a rare race/gender/customization combination that prevented goggles from working Tutorial: fixed issue where players would sometimes not get starting equipment UI: Fixed UI settings not saving sometimes. Vendors: make refused vendor items not disappear Visual: fixed some instances of floating creatures Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.