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War Ally Proposal


Borg

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WAR and ALLY

Functions

For Years this one topic has floundered back n forth, up and down message boards endlessly.....here is my proposal that provides a solution as well as a reward for utilization.....Glory in the Spoils of War.

ENEMY

WAR declarations would enact a condition of negative relations that would PROHIBIT positive interaction in terms of spells and/or actions that would benefit a target based on skills.  WAR declarations allow the gaining of “SPOILS of WAR”. (See below)

WAR declarations between guilds results in auto declarations of WAR against said guilds Allies.

[ie if A and B are allies….and C declares war on A…the system auto-declares on B.  If either A or B accept War declaration then the other is auto accepted.]  

(note: this will limit the mindless WAR declarations and force guild leadership to strongly think through consequenses)*

Spells that would NOT work against an Enemy

1st Circle Heal, Nightsight,

2nd Circle Agility, Cunning, Cure, Protection, Strength,

3rd Circle  Bless

4th Circle Arch Cure, Arch Protect, Greater Heal

5th Circle Invisibility

6th Circle

7th Circle

8th Circle Resurrection

Actions that would NOT be ALLOWED on an Enemy

Cure, Healing, Veterinary or Resurrection with bandages

Use of any wands, staffs or scrolls that are charged with Spells illegal

Friend or Co-Owner of guild stone house

Looting of any corpse** (only bones loot able)

Special Actions that would be allowed

Carving of corpse of enemy

Stealing

Entry into Enemy guild stone house (CAPITAL HOUSE) would flag intruder gray

ALLY

ALLY declarations would enact a condition of positive relations that would ALLOW positive interaction in terms of spells and/or actions that would benefit a target based on skills. (all spells usable except 2)

ALLIGENCE between guilds results in auto declarations of WAR against said guilds enemies together.

[ie if A and B ally….and A is at war with C then B auto declares war with C and C auto declares war on B]

Spells that would NOT work against ALLY

5th Circle Blade Spirit

8th Circle Energy Vortex

Special Actions that would NOT be ALLOWED on ALLY

Carving of corpse

Stealing

Special Actions Allowed on Ally

Looting would be allowed on ALLY…NOT allowed on Enemy (bones loot able)

SPOILS of WAR (in line with Faction kill pts)

Glory points which would accumulate on a guild stone by members, who upon returning from the battlefield, would touch upon the guildstone as tribute to their guild glory.

Death on the field of battle to an enemy would result in half of the dead warriors pts being rewarded to the conquerors as glory points.

Characters that have NO glory points would yield 1pt reward

Characters that have NO glory points would yield NO glory points if killed in a Town limit

Guildmasters can use Glory points to hire guild stone house servants (owner must be member)

Treasurer NPC- Invulnerable Banker, members and allies only

Healer NPC – Invulnerable, members and allies only

Trainer Mage NPC – Invulnerable, members and allies only

Trainer Melee NPC – Invulnerable, members and allies only (mimics melee style)

Stable master NPC – Invulnerable, members only

Reagent Farmer NPC – Invulnerable, members only

Harbor Master NPC – Invulnerable, members only

Glory point items would decay if guild stone fell into ruins (lack of glory points)

Glory pts would become maintenance for existing Glory rewards monthly

If lack of needed pts occurred then...Guildmasters would need to pay fee to keep the NPC working

(NPC Servants work for a glorious guild…if not they must be “paid to stay”)

If Guildmasters cannot pay to their “satisfaction” they leave

(System auto deducts needed “satisfaction” from Guildmasters account)

Guild stones would have a page that would be visible to all members to see what the Glory points were and if any satisfaction would be needed at end of 30 days time (timeframe is LINKED to the GMs Monthly account cycle counter)

*= Unending WAR is an Order/Chaos political issue or Factions

**=Loot lovers for spoils of war off dead have the Order/Chaos or Factions to enter

(Spoils of War for victories would be compensation for success in battle)

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