Borg Posted June 19, 2002 Share Posted June 19, 2002 BREWMASTER The crafting of NAMED beer, ale utilizing empty bottles (craftable) and resources. Skills needed Primary=Cooking Secondary=Taste Id Secondary=Alchemy Resources needed Grapes for wine (red or white) and champagne (champagne would color bottle pink) Barley for beer and ale Liquor could use fruits also (depending on fruit....bottle would color to match.......like the pink champagne gift long ago) Barley is made by grinding up shaded color of wheat stalks graphic is a colored dough pile perhaps. Object /Tool needed Empty bottles (craftable from glassworker from sand) Yew Brewrey Vats (existing already dormant) Skill levels (Cooking, TasteID, Alchemy) Beer/Ale (95, 95, 100) Wine Red (95, 98, 100) Wine White (98, 98, 100) Champagne (98, 100, 100) Liquors (100, 100, 100) Additional fun items Keg could be craftable by Carptenters but would be keg on side graphic with spout....that could be filled with Beers, Ales or Wines for use in player Bar settings. (Champagnes and Liquors would be only made into bottles) NOTE this would be fun for drone workers.....name em your favorite drink.......or for a standard name........a wine named after you that could then be roleplayed that your a great xyz winery or pub etc. Colin Mor posts his ideas on UO.com Discussion Boards.....if you have access.....and like his ideas.....post support there also......tends to be helpful in making things reality. Quote Link to comment Share on other sites More sharing options...
Prometheus Posted June 19, 2002 Share Posted June 19, 2002 I love it! I once tried to start a liquor cabinet in UO (collecting all the various ales and such in game) and this would be immensly fun! Quote Link to comment Share on other sites More sharing options...
Borg Posted June 19, 2002 Author Share Posted June 19, 2002 so far getting good support on UO.com Boards too....DEVELOPMENT Board. Post your support there too.......danke. UO.com DEVELOPMENT BOARD Quote Link to comment Share on other sites More sharing options...
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