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New Power Scrolls


Borg

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Scrolls of Power

Scrolls of Power are significant new items that allow veteran players to continue the development and/or specialization of their characters.

Skill Scrolls:

A new type of scroll will be added that allows players to raise the limits of their possible maximum skill values beyond 100.0 (up to 120.0).

The player’s skill will not actually be raised upon using the scroll, but the cap on that skill will be raised to the appropriate level, depending on which scroll was used.

These scrolls will only be found on “Champions of Evil” that spawn in the Dungeons and Lost Lands areas on the Felucca facet.

For each eligible skill, there are 4 different types of scrolls:

+5.0 (raises the appropriate skill’s limit to 105.0)

+10.0 (raises the appropriate skill’s limit to 110.0)

+15.0 (raises the appropriate skill’s limit to 115.0)

+20.0 (raises the appropriate skill’s limit to 120.0)

The skill scrolls are not cumulative (you must use one +20.0 skill scroll to reach a maximum value of 120.0 skill, that character cannot use four separate +5.0 skill scrolls to achieve the same result).

Once a scroll of a given type and value has been used, scrolls of lesser or equal type and value can no longer be used (ie: if you use a +10.0 Magery skill scroll to raise your Magery skill limit to 110.0, that character can no longer use any +5.0 or +10.0 Magery skill scrolls).

The more powerful scrolls will spawn less frequently than less powerful scrolls.

Once a player uses the skill scroll and raises their skill limit, they will then be able to gain in that skill (through normal means) until they reach their new skill limit.

All skill points gained above 100.0 continue to count against the player’s skill cap (if the player is a “7x GM” and wants to raise 5 skills to 120.0, they would have to lower 1 of their gm skills and eventually become a 5x 120, 1x 100 character).

Skill scrolls are “cursed” items (explained further below), but are consumed upon use.

Players may trade and/or sell skill scrolls to other players (it is not required for the player that found them to use them).

Only the following skill scrolls will spawn as of Publish 16:

Swordsmanship

Fencing

Mace Fighting

Archery

Wrestling

Parrying

Tactics

Anatomy

Healing

Magery

Meditation

Evaluate Intelligence

Magic Resistance

Animal Taming

Animal Lore

Veterinary

Musicianship

Provocation

Enticement

Peacemaking

Stealth

Stealing

The interface for skill scrolls will function as follows:

Player “uses” the skill scroll (double-click).

The appropriate skill now has a “cap” of 100.0 + the value according to the type of scroll (i.e.: 105.0 for a +5.0 skill scroll).

The player may view their maximum skill value in the skills window (this will be patched as a publish 16 client change). For example, a player might see: Magery 92.1/115.0

Stat Scrolls:

Stat scrolls can only be found on “The Harrower” (a new “arch champion” that will also be found in the dungeon and Lost Land areas of Felucca, and will be described in more detail in the near future… not to be confused with the mere “Tentacles of the Harrower”).

When used, stat scrolls increase the character’s actual stat cap, thereby allowing players to gain stats beyond the normal 225-point limit.

Stat scrolls can be found in 5 varieties: +5, +10, +15, +20, and +25.

The stat scrolls are not cumulative (you must use one +25 stat scroll to reach a stat cap of 250, you cannot use five separate +5 stat scrolls to achieve the same result).

As of Publish 16, the new limit on any one stat will be raised from 100 to 125. This is independent of the stat scroll additions, and will be applied to all players.

Once a scroll of a given type and value has been used, scrolls of lesser or equal type and value can no longer be used (ie: if you use a +10 stat scroll to raise your stat cap to 235, that character can no longer use any +5 or +10 stat scrolls).

The more powerful scrolls will spawn less frequently than less powerful scrolls.

Once a player uses a stat scroll and raises their stat cap, they will be able to gain in any stat (through normal means) until they reach their new stat limit.

Stat scrolls are “cursed” items, but are consumed upon use.

Players may trade and/or sell stat scrolls to other players (it is not required for the player that found them to use them).

The interface for stat scrolls will function as follows:

Character “uses” the stat scroll (double-click).

The character now has a stat cap equal to 225 + the value according to the type of scroll (i.e.: 240 for a +15 stat scroll).

The player may view their stat maximum status window (this will be patched as a publish 16 client change). For example, a player might see: Stat Maximum 230

“Cursed” items

Some new items that are available exclusively through adventures in the Felucca dungeons and lost lands will be “cursed” (the opposite of “blessed”).

Cursed items will always drop to the player’s corpse upon death, regardless of any other looting rules.

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