Vexica Posted March 17, 2004 Share Posted March 17, 2004 Hey all! I dont know who all is working on the holo grind, but I ran into a good post on how it "might" work. I know that I am going to be testing this theory after I master ranger and if the next holo is silent. http://swg.allakhazam.com/forum.html?forum...54671645&num=11 I hope it helps, and maybe you guys will have a chance to guess for me. *Edit* Found the list of what profession = what Just so everyone is clear: Resource = ANYTHING that is purely on the scout or artisan tree. It does not cross over (like Squad Leader, BE, etc). Healing = ANYTHING that is purely on the entertainer or medic tree. So the 2 professions that ARE NOT healing are Combat Medic and Bio Engineer. Hybrid = ANYTHING that takes part of multiple base trees. Squad Leader, Smuggler, Commando, Bounty Hunter, Bio Engineer, Combat Medic, etc. Combat = ANYTHING that runs purely in the Brawler OR Marksman tree like Pistoleer, Carbineer, Rifleman, TKA, Swordsman, Fencer and Pikeman. So for me that = ID = Healing Dancer = Healing Ent = Healing Scout = Resource Marksman = Combat (holo 1) Pistoleer = Combat (holo 2) Ranger = Resource (holo 3) Looks like I need some hybrid professions, my guess is that I will unlock it on about the 15th profession. Link to comment Share on other sites More sharing options...
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