Borg Posted July 13, 2004 Share Posted July 13, 2004 "Publish 26 is going to be lighter than publish 25 in terms of feature list since half my team is ramping up on the project, but we've got some fun PvM changes in the works and pub 26 will roll out the initial version of our upgraded spawn system. We'll be initially introducing this spawn system as a replacement for the Ilshenar Champ Spawns, and in publish 27 I hope to leverage some of the new features in many other parts of the world. I'll talk about this in-depth when this is on test center for you all to try out. " Cheers, Fertbert Ulitma Online Live Team Lead Quote Link to comment Share on other sites More sharing options...
Kaatya Posted July 17, 2004 Share Posted July 17, 2004 On the UO U. Hall forum, Leurocian (Designer, Ultima Online) didn’t really give a hint, yet…. Player Comment: They are talking about some sort of "advanced spawner" system, we can hope that has a similar sort of process. Perhaps like mini-champ spawns, the more you kill, the spawn can increase in toughness, who knows. Response: Interesting idea... *whistles innocently and then goes back to lurking* - Leurocian Designer, Ultima Online Live Quote Link to comment Share on other sites More sharing options...
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