Altarial Posted August 29, 2005 Share Posted August 29, 2005 Focus of the Week: Vex Thal keys. This week we should focus on getting the Lucid Shards needed for this key. There are 10 shards required, they are each lore (the name I list for each is the name they identify as) and they drop in the following zones from the following mobs: Dat - Fungus Grove - Shik'nar Warrior, Shik'nar Royal Guard, Priest Kak'thak Dax - Akheva Ruins - A Shadow Reaver, A Shade Golem, A Rubble Rouser, Shaded Stones Kel - The Grey - A Sun Revenant (near the lake), A Stone Beast Kelera - Sanctus Seru or Katta - A Legionnaire of the Hand, named Legionnaires in the upper level of Sanctus Seru, An Intervallum Guard, various Katta centurians Lor - Dawnshroud Peaks - Sambata Tribal Worker, Sambata Tribal Hunter, A Sambata Tribal Gatherer, A Rockhopper Raveger, A Rockhopper Raf - The Deep - A Thought Horror Spiriter, A Thought Horror, A Horror Guard, A Thought Horror Evoker, Koxiux the Imperceptible Set - Scarlet Desert - A Sun Revenant, A Sun Reaver Tak - Maiden's Eye - A Goranga Battlemaster, A Goranga Forager, A Goranga Prophet, A Goranga Savant, A Goranga Seer Ved - Acrylia Caverns - A Grimling Prison Guard, A Grimling Deathguard, A Sanctum Bloodguard Vin - Ssraeshza Temple - A Poxed Soriz, A Soriz Corpse, A Soriz Drudge Other things are needed for this quest, such as A Glowing Orb of Luclinite (from various high end Luclin mobs) and a Planes Rift (from Shissar Wraiths after Emperor Ssraeshza dies), but these are the tedious and time consuming parts and if we can get them taken care of then we'll be that much closer to getting us into VT. I'll be keeping this as the focus of the week as long as needed. Link to comment Share on other sites More sharing options...
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