Arkan' Posted October 10, 2005 Share Posted October 10, 2005 Combat +-------------------------------------+--------------+|Command |Cooldown(secs)|+-------------------------------------+--------------+|adrenalBoost | 10 |+-------------------------------------+--------------+|aim | 2 |+-------------------------------------+--------------+|aimedShot | 3 |+-------------------------------------+--------------+|areaTaunt | 5 |+-------------------------------------+--------------+|armorBreak | 3.5 |+-------------------------------------+--------------+|attack | 1 |+-------------------------------------+--------------+|avoidIncapacitation | 2 |+-------------------------------------+--------------+|bactaInfusion | 10 |+-------------------------------------+--------------+|bactaJab | 4 |+-------------------------------------+--------------+|bactaShot | 6 |+-------------------------------------+--------------+|bactaSpray | 10 |+-------------------------------------+--------------+|bactaToss | 10 |+-------------------------------------+--------------+|bandage | 10 |+-------------------------------------+--------------+|berserk | 5 |+-------------------------------------+--------------+|bindingStrike | 3 |+-------------------------------------+--------------+|bleedAttack | 1.5 |+-------------------------------------+--------------+|blindAttack | 2 |+-------------------------------------+--------------+|blindRecovery | 3 |+-------------------------------------+--------------+|bodyHit | 1.5 |+-------------------------------------+--------------+|bodyShot | 1.5 |+-------------------------------------+--------------+|boostmorale | 300 |+-------------------------------------+--------------+|burstRun | 600 |+-------------------------------------+--------------+|burstShot | 3 |+-------------------------------------+--------------+|centerOfBeing | 20 |+-------------------------------------+--------------+|channelForce | 2 |+-------------------------------------+--------------+|chargeShot | 2 |+-------------------------------------+--------------+|cob | 20 |+-------------------------------------+--------------+|comboAttack | 3 |+-------------------------------------+--------------+|concealShot | 1.5 |+-------------------------------------+--------------+|concussionShot | 6 |+-------------------------------------+--------------+|confusionShot | 2.5 |+-------------------------------------+--------------+|countertoxin | 10 |+-------------------------------------+--------------+|countertoxinSpray | 10 |+-------------------------------------+--------------+|coupDeGrace | 5 |+-------------------------------------+--------------+|cover | 10 |+-------------------------------------+--------------+|crippleAttack | 5 |+-------------------------------------+--------------+|cripplingShot | 3 |+-------------------------------------+--------------+|criticalShot | 2.5 |+-------------------------------------+--------------+|criticalStrike | 4 |+-------------------------------------+--------------+|cyborgBurstRun | 1800 |+-------------------------------------+--------------+|cyborgCriticalSnipe | 1800 |+-------------------------------------+--------------+|cyborgKickDown | 1800 |+-------------------------------------+--------------+|cyborgLightning | 1800 |+-------------------------------------+--------------+|cyborgRevive | 1800 |+-------------------------------------+--------------+|cyborgStrengthBuff | 1800 |+-------------------------------------+--------------+|cyborgSureShot | 1800 |+-------------------------------------+--------------+|deathBlow | 5 |+-------------------------------------+--------------+|decontaminate | 10 |+-------------------------------------+--------------+|defaultAttack | 1 |+-------------------------------------+--------------+|deuteriumToss | 10 |+-------------------------------------+--------------+|diagnose | 10 |+-------------------------------------+--------------+|disarmingShot | 3 |+-------------------------------------+--------------+|diseaseInnoculation | 10 |+-------------------------------------+--------------+|disinfect | 10 |+-------------------------------------+--------------+|diveShot | 1.5 |+-------------------------------------+--------------+|dizzyAttack | 2 |+-------------------------------------+--------------+|dizzyRecovery | 3 |+-------------------------------------+--------------+|dominateMind | 15 |+-------------------------------------+--------------+|drainForce | 2 |+-------------------------------------+--------------+|duelistStance | 5 |+-------------------------------------+--------------+|electrolyteDrain | 10 |+-------------------------------------+--------------+|endorphineInjection | 10 |+-------------------------------------+--------------+|equilibrium | 3600 |+-------------------------------------+--------------+|extinguishFire | 10 |+-------------------------------------+--------------+|eyeShot | 2 |+-------------------------------------+--------------+|fanShot | 4 |+-------------------------------------+--------------+|firearmStrike | 3 |+-------------------------------------+--------------+|forceAbsorb | 2 |+-------------------------------------+--------------+|forceArmor | 2 |+-------------------------------------+--------------+|forceAura | 2 |+-------------------------------------+--------------+|forceBreach | 5 |+-------------------------------------+--------------+|forceChoke | 2 |+-------------------------------------+--------------+|forceCloak | 2 |+-------------------------------------+--------------+|forceCureDisease | 2 |+-------------------------------------+--------------+|forceCurePoison | 2 |+-------------------------------------+--------------+|forceExtinguish | 2 |+-------------------------------------+--------------+|forceFeedback | 2 |+-------------------------------------+--------------+|forceHeal | 2 |+-------------------------------------+--------------+|forceHit | 2 |+-------------------------------------+--------------+|forceInfusion | 2 |+-------------------------------------+--------------+|forceIntimidate | 2 |+-------------------------------------+--------------+|forceKnockdown | 2 |+-------------------------------------+--------------+|forceLightning | 2 |+-------------------------------------+--------------+|forceLightningArea | 2 |+-------------------------------------+--------------+|forceMeditate | 2 |+-------------------------------------+--------------+|forceResistBleeding | 2 |+-------------------------------------+--------------+|forceResistDisease | 2 |+-------------------------------------+--------------+|forceResistPoison | 2 |+-------------------------------------+--------------+|forceResistStates | 2 |+-------------------------------------+--------------+|forceRun | 2 |+-------------------------------------+--------------+|forceSap | 2 |+-------------------------------------+--------------+|forceShield | 2 |+-------------------------------------+--------------+|forceShock | 2 |+-------------------------------------+--------------+|forceSpeed | 2 |+-------------------------------------+--------------+|forceStrike | 2 |+-------------------------------------+--------------+|forceSuppression | 2 |+-------------------------------------+--------------+|forceThrow | 2 |+-------------------------------------+--------------+|forceValor | 2 |+-------------------------------------+--------------+|forceWave | 2 |+-------------------------------------+--------------+|forceWeaken | 2 |+-------------------------------------+--------------+|forceWoundHeal | 2 |+-------------------------------------+--------------+|fullAutoArea | 1.5 |+-------------------------------------+--------------+|headHit | 1.5 |+-------------------------------------+--------------+|headShot | 1.5 |+-------------------------------------+--------------+|healStates | 2 |+-------------------------------------+--------------+|healWound | 10 |+-------------------------------------+--------------+|hemorrhage | 10 |+-------------------------------------+--------------+|impale | 1.5 |+-------------------------------------+--------------+|infect | 10 |+-------------------------------------+--------------+|intimidate | 5 |+-------------------------------------+--------------+|intimidateShot | 5 |+-------------------------------------+--------------+|kipUpShot | 1.5 |+-------------------------------------+--------------+|kneecapShot | 5 |+-------------------------------------+--------------+|knockdownRecovery | 3 |+-------------------------------------+--------------+|lastDitch | 60 |+-------------------------------------+--------------+|legHit | 1.5 |+-------------------------------------+--------------+|legShot | 1.5 |+-------------------------------------+--------------+|legSweep | 2.5 |+-------------------------------------+--------------+|lethalShot | 2 |+-------------------------------------+--------------+|lowBlow | 2.5 |+-------------------------------------+--------------+|lunge | 2.5 |+-------------------------------------+--------------+|meleeAssault | 2 |+-------------------------------------+--------------+|meleeHit | 1 |+-------------------------------------+--------------+|meleeStrike | 1.5 |+-------------------------------------+--------------+|mindBlast | 2 |+-------------------------------------+--------------+|neurotoxin | 10 |+-------------------------------------+--------------+|nutrientInjection | 10 |+-------------------------------------+--------------+|overchargeShot | 3 |+-------------------------------------+--------------+|overwhelmingShot | 2 |+-------------------------------------+--------------+|panicShot | 3 |+-------------------------------------+--------------+|paralyze | 10 |+-------------------------------------+--------------+|parryRiposte | 1.5 |+-------------------------------------+--------------+|pistolWhip | 1 |+-------------------------------------+--------------+|placedShot | 1.5 |+-------------------------------------+--------------+|pointBlankArea | 3 |+-------------------------------------+--------------+|pointBlankShot | 3 |+-------------------------------------+--------------+|poisonInnoculation | 10 |+-------------------------------------+--------------+|powerAttack | 6 |+-------------------------------------+--------------+|powerBoost | 300 |+-------------------------------------+--------------+|quickDraw | 1 |+-------------------------------------+--------------+|rally | 45 |+-------------------------------------+--------------+|rangedShot | 1 |+-------------------------------------+--------------+|rapidFire | 1.5 |+-------------------------------------+--------------+|recklessShot | 2 |+-------------------------------------+--------------+|regainConsciousness | 2 |+-------------------------------------+--------------+|regeneration | 3600 |+-------------------------------------+--------------+|restrainingShot | 5 |+-------------------------------------+--------------+|resuscitatePlayer | 10 |+-------------------------------------+--------------+|revivePlayer | 10 |+-------------------------------------+--------------+|rollShot | 1.5 |+-------------------------------------+--------------+|saberArmorBreak | 2 |+-------------------------------------+--------------+|saberBlind | 2 |+-------------------------------------+--------------+|saberBodyHit | 2 |+-------------------------------------+--------------+|saberDervish | 2 |+-------------------------------------+--------------+|saberHeadHit | 2 |+-------------------------------------+--------------+|saberHit | 2 |+-------------------------------------+--------------+|saberLegHit | 2 |+-------------------------------------+--------------+|saberPowerAttack | 2 |+-------------------------------------+--------------+|saberSlash | 2 |+-------------------------------------+--------------+|saberSpinAttack | 2 |+-------------------------------------+--------------+|saberStrike | 2 |+-------------------------------------+--------------+|saberStunStrike | 2 |+-------------------------------------+--------------+|saberSweep | 2 |+-------------------------------------+--------------+|saberSwipe | 2 |+-------------------------------------+--------------+|saberThrow | 2 |+-------------------------------------+--------------+|scatterHit | 2 |+-------------------------------------+--------------+|scatterShot | 3.5 |+-------------------------------------+--------------+|serotoninInjection | 10 |+-------------------------------------+--------------+|shock | 10 |+-------------------------------------+--------------+|sniperShot | 8 |+-------------------------------------+--------------+|spinAttack | 4 |+-------------------------------------+--------------+|sprayShot | 3.5 |+-------------------------------------+--------------+|stabilizers | 10 |+-------------------------------------+--------------+|startleShot | 3 |+-------------------------------------+--------------+|stasis | 2 |+-------------------------------------+--------------+|steadyaim | 30 |+-------------------------------------+--------------+|stopBleeding | 2 |+-------------------------------------+--------------+|stoppingShot | 45 |+-------------------------------------+--------------+|stunningBlow | 2 |+-------------------------------------+--------------+|stunRecovery | 3 |+-------------------------------------+--------------+|suppressionFire | 1 |+-------------------------------------+--------------+|sweepAttack | 2.5 |+-------------------------------------+--------------+|swordFlurry | 3 |+-------------------------------------+--------------+|taunt | 15 |+-------------------------------------+--------------+|throwGrenade | 10 |+-------------------------------------+--------------+|throwTrap | 5 |+-------------------------------------+--------------+|thyroidRupture | 10 |+-------------------------------------+--------------+|torsoShot | 3 |+-------------------------------------+--------------+|totalHeal | 2 |+-------------------------------------+--------------+|transferForce | 2 |+-------------------------------------+--------------+|traumatize | 10 |+-------------------------------------+--------------+|underhandShot | 1.5 |+-------------------------------------+--------------+|vitalize | 3600 |+-------------------------------------+--------------+|volleyFire | 30 |+-------------------------------------+--------------+|warcry | 2 |+-------------------------------------+--------------+|warningShot | 2 |+-------------------------------------+--------------+|wookieeRoar | 3600 |+-------------------------------------+--------------+ Non-Combat +-------------------------------------+--------------+ |acceptRide | | +-------------------------------------+--------------+ |activate | | +-------------------------------------+--------------+ |activateClone | | +-------------------------------------+--------------+ |activateQuest | | +-------------------------------------+--------------+ |addAllowedPlayer | | +-------------------------------------+--------------+ |addBannedPlayer | | +-------------------------------------+--------------+ |addFriend | | +-------------------------------------+--------------+ |addIgnore | | +-------------------------------------+--------------+ |addMapLocation | | +-------------------------------------+--------------+ |addPower | | +-------------------------------------+--------------+ |adjustLotCount | | +-------------------------------------+--------------+ |aiIgnore | | +-------------------------------------+--------------+ |anon | | +-------------------------------------+--------------+ |applyPowerup | | +-------------------------------------+--------------+ |areatrack | | +-------------------------------------+--------------+ |assignDroid | | +-------------------------------------+--------------+ |associateDroidControlDeviceWithShip | | +-------------------------------------+--------------+ |auction | | +-------------------------------------+--------------+ |auctionAccept | | +-------------------------------------+--------------+ |auctionBid | | +-------------------------------------+--------------+ |auctionCancel | | +-------------------------------------+--------------+ |auctionCreate | | +-------------------------------------+--------------+ |auctionQuery | | +-------------------------------------+--------------+ |auctionRetrieve | | +-------------------------------------+--------------+ |auctionsay | | +-------------------------------------+--------------+ |auctionUse | | +-------------------------------------+--------------+ |bandFlourish | | +-------------------------------------+--------------+ |battlefieldStatus | | +-------------------------------------+--------------+ |bet | | +-------------------------------------+--------------+ |boardShuttle | | +-------------------------------------+--------------+ |broadcast | | +-------------------------------------+--------------+ |broadcastArea | | +-------------------------------------+--------------+ |broadcastGalaxy | | +-------------------------------------+--------------+ |broadcastPlanet | | +-------------------------------------+--------------+ |cancelCraftingSession | | +-------------------------------------+--------------+ |changeBandMusic | | +-------------------------------------+--------------+ |changeDance | | +-------------------------------------+--------------+ |changeMusic | | +-------------------------------------+--------------+ |chatterSpeech | | +-------------------------------------+--------------+ |checkForceStatus | | +-------------------------------------+--------------+ |cityban | | +-------------------------------------+--------------+ |cityInfo | | +-------------------------------------+--------------+ |citypardon | | +-------------------------------------+--------------+ |claimVeteranReward | | +-------------------------------------+--------------+ |clearCompletedQuest | | +-------------------------------------+--------------+ |clearQueue | | +-------------------------------------+--------------+ |clearVeteranReward | | +-------------------------------------+--------------+ |clientQualifiedForSkill | | +-------------------------------------+--------------+ |clone | | +-------------------------------------+--------------+ |closeContainer | | +-------------------------------------+--------------+ |closeLotteryContainer | | +-------------------------------------+--------------+ |colorlights | | +-------------------------------------+--------------+ |combat | | +-------------------------------------+--------------+ |combatEscape | | +-------------------------------------+--------------+ |combatModeCheck | | +-------------------------------------+--------------+ |combatSpam | | +-------------------------------------+--------------+ |combatTarget | | +-------------------------------------+--------------+ |completeQuest | | +-------------------------------------+--------------+ |con | | +-------------------------------------+--------------+ |conceal | | +-------------------------------------+--------------+ |consent | | +-------------------------------------+--------------+ |consider | | +-------------------------------------+--------------+ |conversationStart | | +-------------------------------------+--------------+ |conversationStop | | +-------------------------------------+--------------+ |corpse | | +-------------------------------------+--------------+ |counterAttack | | +-------------------------------------+--------------+ |covercharge | | +-------------------------------------+--------------+ |craft | | +-------------------------------------+--------------+ |createCreature | | +-------------------------------------+--------------+ |createManfSchematic | | +-------------------------------------+--------------+ |createMissionElement | | +-------------------------------------+--------------+ |createNPC | | +-------------------------------------+--------------+ |createPrototype | | +-------------------------------------+--------------+ |createSpawningElement | | +-------------------------------------+--------------+ |createSpawningElementWithDifficulty | | +-------------------------------------+--------------+ |createVendor | | +-------------------------------------+--------------+ |creatureAreaAttack | | +-------------------------------------+--------------+ |creatureAreaBleeding | | +-------------------------------------+--------------+ |creatureAreaCombo | | +-------------------------------------+--------------+ |creatureAreaDisease | | +-------------------------------------+--------------+ |creatureAreaKnockdown | | +-------------------------------------+--------------+ |creatureAreaPoison | | +-------------------------------------+--------------+ |creatureBlindAttack | | +-------------------------------------+--------------+ |creatureDizzyAttack | | +-------------------------------------+--------------+ |creatureIntimidationAttack | | +-------------------------------------+--------------+ |creatureKnockdownAttack | | +-------------------------------------+--------------+ |creatureMeleeAttack | | +-------------------------------------+--------------+ |creaturePostureDownAttack | | +-------------------------------------+--------------+ |creaturePostureUpAttack | | +-------------------------------------+--------------+ |creatureRangedAttack | | +-------------------------------------+--------------+ |creatureStunAttack | | +-------------------------------------+--------------+ |credits | | +-------------------------------------+--------------+ |csAppendComment | | +-------------------------------------+--------------+ |csCancelTicket | | +-------------------------------------+--------------+ |csConnectPlayer | | +-------------------------------------+--------------+ |csCreateTicket | | +-------------------------------------+--------------+ |csDisconnectPlayer | | +-------------------------------------+--------------+ |csGetArticle | | +-------------------------------------+--------------+ |csGetComments | | +-------------------------------------+--------------+ |csGetTickets | | +-------------------------------------+--------------+ |csRequestCategories | | +-------------------------------------+--------------+ |csSearchKnowledgeBase | | +-------------------------------------+--------------+ |cuiConsentResponse | | +-------------------------------------+--------------+ |customizeDroid | | +-------------------------------------+--------------+ |customizeVehicle | | +-------------------------------------+--------------+ |database | | +-------------------------------------+--------------+ |dazzle | | +-------------------------------------+--------------+ |deactivate | | +-------------------------------------+--------------+ |deactivateQuest | | +-------------------------------------+--------------+ |deathCount Link to comment Share on other sites More sharing options...
Arkan' Posted October 17, 2005 Author Share Posted October 17, 2005 +-------------------------------------+--------------+ |debugexamine | | +-------------------------------------+--------------+ |declareOvert | | +-------------------------------------+--------------+ |declareresidence | | +-------------------------------------+--------------+ |decline | | +-------------------------------------+--------------+ |decline | | +-------------------------------------+--------------+ |declineRide | | +-------------------------------------+--------------+ |defaultAction | | +-------------------------------------+--------------+ |defuseMinefield | | +-------------------------------------+--------------+ |delegateFactionPoints | | +-------------------------------------+--------------+ |denyService | | +-------------------------------------+--------------+ |deployTrap | | +-------------------------------------+--------------+ |destroy | | +-------------------------------------+--------------+ |destroy | | +-------------------------------------+--------------+ |destroyObject | | +-------------------------------------+--------------+ |destroystructure | | +-------------------------------------+--------------+ |detonateDroid | | +-------------------------------------+--------------+ |disband | | +-------------------------------------+--------------+ |dismissGroupMember | | +-------------------------------------+--------------+ |dismount | | +-------------------------------------+--------------+ |dismountandstore | | +-------------------------------------+--------------+ |distract | | +-------------------------------------+--------------+ |dragPlayer | | +-------------------------------------+--------------+ |drop | | +-------------------------------------+--------------+ |duel | | +-------------------------------------+--------------+ |dumpPausedCommands | | +-------------------------------------+--------------+ |dumpTargetInformation | | +-------------------------------------+--------------+ |dumpZoneInformation | | +-------------------------------------+--------------+ |eat | | +-------------------------------------+--------------+ |echo | | +-------------------------------------+--------------+ |editAppearance | | +-------------------------------------+--------------+ |editBank | | +-------------------------------------+--------------+ |editBank | | +-------------------------------------+--------------+ |editBankAccount | | +-------------------------------------+--------------+ |editBiography | | +-------------------------------------+--------------+ |editDatapad | | +-------------------------------------+--------------+ |editInventory | | +-------------------------------------+--------------+ |editStats | | +-------------------------------------+--------------+ |eject | | +-------------------------------------+--------------+ |emboldenpets | | +-------------------------------------+--------------+ |emptyMail | | +-------------------------------------+--------------+ |emptyMailTarget | | +-------------------------------------+--------------+ |endDuel | | +-------------------------------------+--------------+ |enragepets | | +-------------------------------------+--------------+ |equip | | +-------------------------------------+--------------+ |examine | | +-------------------------------------+--------------+ |examineObjVars | | +-------------------------------------+--------------+ |executeKnowledgeBaseMessage | | +-------------------------------------+--------------+ |extractObject | | +-------------------------------------+--------------+ |factoryCrateSplit | | +-------------------------------------+--------------+ |feignDeath | | +-------------------------------------+--------------+ |find | | +-------------------------------------+--------------+ |findFriend | | +-------------------------------------+--------------+ |findMyTrainer | | +-------------------------------------+--------------+ |findObject | | +-------------------------------------+--------------+ |findPlayer | | +-------------------------------------+--------------+ |firejet | | +-------------------------------------+--------------+ |fish | | +-------------------------------------+--------------+ |flashSpeeder | | +-------------------------------------+--------------+ |flourish | | +-------------------------------------+--------------+ |follow | | +-------------------------------------+--------------+ |forage | | +-------------------------------------+--------------+ |forceCommand | | +-------------------------------------+--------------+ |forceOfWill | | +-------------------------------------+--------------+ |formup | | +-------------------------------------+--------------+ |freezePlayer | | +-------------------------------------+--------------+ |friend | | +-------------------------------------+--------------+ |friendComment | | +-------------------------------------+--------------+ |friendGroup | | +-------------------------------------+--------------+ |friendList | | +-------------------------------------+--------------+ |g | | +-------------------------------------+--------------+ |gallop | | +-------------------------------------+--------------+ |gallopStop | | +-------------------------------------+--------------+ |gc | | +-------------------------------------+--------------+ |gcwStatus | | +-------------------------------------+--------------+ |generateCraftedItem | | +-------------------------------------+--------------+ |getAccountInfo | | +-------------------------------------+--------------+ |getAttributes | | +-------------------------------------+--------------+ |getAttributesBatch | | +-------------------------------------+--------------+ |getFriendList | | +-------------------------------------+--------------+ |getGameTime | | +-------------------------------------+--------------+ |getIgnoreList | | +-------------------------------------+--------------+ |getMapLocations | | +-------------------------------------+--------------+ |getObjVars | | +-------------------------------------+--------------+ |getPlayerId | | +-------------------------------------+--------------+ |getPrototype | | +-------------------------------------+--------------+ |getRank | | +-------------------------------------+--------------+ |getSpawnDelays | | +-------------------------------------+--------------+ |getStationName | | +-------------------------------------+--------------+ |getVeteranRewardTime | | +-------------------------------------+--------------+ |getVeteranRewardTimeCs | | +-------------------------------------+--------------+ |giveItem | | +-------------------------------------+--------------+ |giveMaintenanceToVendor | | +-------------------------------------+--------------+ |givevendormaint | | +-------------------------------------+--------------+ |gmCreateClassResource | | +-------------------------------------+--------------+ |gmCreateSpecificResource | | +-------------------------------------+--------------+ |gmForceCommand | | +-------------------------------------+--------------+ |gmForceRank | | +-------------------------------------+--------------+ |gmFsVillage | | +-------------------------------------+--------------+ |gmJediState | | +-------------------------------------+--------------+ |gmRevive | | +-------------------------------------+--------------+ |gmWeapon | | +-------------------------------------+--------------+ |goto | | +-------------------------------------+--------------+ |grantBadge | | +-------------------------------------+--------------+ |grantPadawanTrialsEligibility | | +-------------------------------------+--------------+ |grantSkill | | +-------------------------------------+--------------+ |grantTitle | | +-------------------------------------+--------------+ |grantZoningRights | | +-------------------------------------+--------------+ |groupChat | | +-------------------------------------+--------------+ |groupLoot | | +-------------------------------------+--------------+ |groupSay | | +-------------------------------------+--------------+ |gsay | | +-------------------------------------+--------------+ |gtell | | +-------------------------------------+--------------+ |guild | | +-------------------------------------+--------------+ |guildremove | | +-------------------------------------+--------------+ |guildsay | | +-------------------------------------+--------------+ |guildstatus | | +-------------------------------------+--------------+ |handleClientLogin | | +-------------------------------------+--------------+ |harmful | | +-------------------------------------+--------------+ |harmless | | +-------------------------------------+--------------+ |harvestCorpse | | +-------------------------------------+--------------+ |harvesterActivate | | +-------------------------------------+--------------+ |harvesterDeactivate | | +-------------------------------------+--------------+ |harvesterDiscardHopper | | +-------------------------------------+--------------+ |harvesterGetResourceData | | +-------------------------------------+--------------+ |harvesterHarvest | | +-------------------------------------+--------------+ |harvesterMakeCrate | | +-------------------------------------+--------------+ |harvesterSelectResource | | +-------------------------------------+--------------+ |harvesterTakeSurvey | | +-------------------------------------+--------------+ |hasVeteranReward | | +-------------------------------------+--------------+ |haveconsent | | +-------------------------------------+--------------+ |healDroidDamage | | +-------------------------------------+--------------+ |healDroidWound | | +-------------------------------------+--------------+ |healPet | | +-------------------------------------+--------------+ |hideMe | | +-------------------------------------+--------------+ |holoEmote | | +-------------------------------------+--------------+ |ignore | | +-------------------------------------+--------------+ |ignoreList | | +-------------------------------------+--------------+ |imagedesign | | +-------------------------------------+--------------+ |initializeComponent | | +-------------------------------------+--------------+ |innate | | +-------------------------------------+--------------+ |insertItemIntoShipComponentSlot | | +-------------------------------------+--------------+ |installMissionTerminal | | +-------------------------------------+--------------+ |installShipComponent | | +-------------------------------------+--------------+ |insure | | +-------------------------------------+--------------+ |invite | | +-------------------------------------+--------------+ |invulnerable | | +-------------------------------------+--------------+ |itemMail | | +-------------------------------------+--------------+ |itemmoveback | | +-------------------------------------+--------------+ |itemmovedown | | +-------------------------------------+--------------+ |itemmoveforward | | +-------------------------------------+--------------+ |itemmoveup | | +-------------------------------------+--------------+ |itemrotateleft | | +-------------------------------------+--------------+ |itemrotateright | | +-------------------------------------+--------------+ |join | | +-------------------------------------+--------------+ |join | | +-------------------------------------+--------------+ |joinGame | | +-------------------------------------+--------------+ |kick | | +-------------------------------------+--------------+ |kill | | +-------------------------------------+--------------+ |killPlayer | | +-------------------------------------+--------------+ |kneel | | +-------------------------------------+--------------+ |kneel | | +-------------------------------------+--------------+ |lag | | +-------------------------------------+--------------+ |language | | +-------------------------------------+--------------+ |launchFirework | | +-------------------------------------+--------------+ |launchIntoSpace | | +-------------------------------------+--------------+ |leaveGame | | +-------------------------------------+--------------+ |leaveGroup | | +-------------------------------------+--------------+ |lfg | | +-------------------------------------+--------------+ |listActiveQuests | | +-------------------------------------+--------------+ |listCompletedQuests | | +-------------------------------------+--------------+ |listen | | +-------------------------------------+--------------+ |listGuilds | | +-------------------------------------+--------------+ |logChat | | +-------------------------------------+--------------+ |logout | | +-------------------------------------+--------------+ |logoutServer | | +-------------------------------------+--------------+ |loot | | +-------------------------------------+--------------+ |lootPlayerCorpse | | +-------------------------------------+--------------+ |macro | | +-------------------------------------+--------------+ |mailSave | | +-------------------------------------+--------------+ |makeLeader | | +-------------------------------------+--------------+ |makeMasterLooter | | +-------------------------------------+--------------+ |makeSurvey | | +-------------------------------------+--------------+ |manufacture | | +-------------------------------------+--------------+ |maskscent | | +-------------------------------------+--------------+ |maxCombatAbility | | +-------------------------------------+--------------+ |maxStats | | +-------------------------------------+--------------+ |medicalForage | | +-------------------------------------+--------------+ |meditate | | +-------------------------------------+--------------+ |money | | +-------------------------------------+--------------+ |mount | | +-------------------------------------+--------------+ |moveFurniture | | +-------------------------------------+--------------+ |nameStructure | | +-------------------------------------+--------------+ |newbiehelper | | +-------------------------------------+--------------+ |newbieRequestStartingLocations | | +-------------------------------------+--------------+ |newbieSelectStartingLocation | | +-------------------------------------+--------------+ |nextCraftingStage | | +-------------------------------------+--------------+ |notepad | | +-------------------------------------+--------------+ |npc | | +-------------------------------------+--------------+ |npcConversationSelect | | +-------------------------------------+--------------+ |npcConversationStart | | +-------------------------------------+--------------+ |npcConversationStop | | +-------------------------------------+--------------+ |object | | +-------------------------------------+--------------+ |objvar | | +-------------------------------------+--------------+ |offerRide | | +-------------------------------------+--------------+ |open | | +-------------------------------------+--------------+ |openContainer | | +-------------------------------------+--------------+ |openLotteryContainer | | +-------------------------------------+--------------+ |openNewWindow | | +-------------------------------------+--------------+ |overrideActiveMonths | | +-------------------------------------+--------------+ |overridePadawanTrialsEligibility | | +-------------------------------------+--------------+ |pauseDance | | +-------------------------------------+--------------+ |pauseMusic | | +-------------------------------------+--------------+ |paWithdraw | | +-------------------------------------+--------------+ |paymaintenance | | +-------------------------------------+--------------+ |permissionListModify | | +-------------------------------------+--------------+ |pickup | | +-------------------------------------+--------------+ |placeBattlefieldStructure | | +-------------------------------------+--------------+ |placeStructure | | +-------------------------------------+--------------+ |placeStructureMode | | +-------------------------------------+--------------+ |planet | | +-------------------------------------+--------------+ |planetsay | | +-------------------------------------+--------------+ |planetwarp | | +-------------------------------------+--------------+ |planetwarpTarget | | +-------------------------------------+--------------+ |prone | | +-------------------------------------+--------------+ |prone | | +-------------------------------------+--------------+ |purchaseReinforcement | | +-------------------------------------+--------------+ |purchaseTicket | | +-------------------------------------+--------------+ |r | | +-------------------------------------+--------------+ |reconnectToTransferServer | | +-------------------------------------+--------------+ |recruitSkillTrainer | | +-------------------------------------+--------------+ |registerWithLocation | | +-------------------------------------+--------------+ |reload | | +-------------------------------------+--------------+ |reloadAdminTable | | +-------------------------------------+--------------+ |remote | | +-------------------------------------+--------------+ |removeAllowedPlayer | | +-------------------------------------+--------------+ |removeBannedPlayer | | +-------------------------------------+--------------+ |removeFriend | | +-------------------------------------+--------------+ |removeIgnore | | +-------------------------------------+--------------+ |renamePlayer | | +-------------------------------------+--------------+ |repairBattlefieldStructure | | +-------------------------------------+--------------+ |repairShipComponentInSlot | | +-------------------------------------+--------------+ |reply | | +-------------------------------------+--------------+ |report | | +-------------------------------------+--------------+ |requestBadges | | +-------------------------------------+--------------+ |requestBiography | | +-------------------------------------+--------------+ |requestCharacterMatch | | +-------------------------------------+--------------+ |requestCharacterSheetInfo | | +-------------------------------------+--------------+ |requestCoreSample | | +-------------------------------------+--------------+ |requestCraftingSession | | +-------------------------------------+--------------+ |requestDraftSlots | | +-------------------------------------+--------------+ |requestDraftSlotsBatch | | +-------------------------------------+--------------+ |requestManfSchematicSlots | | +-------------------------------------+--------------+ |requestResourceWeights | | +-------------------------------------+--------------+ |requestResourceWeightsBatch | | +-------------------------------------+--------------+ |requestSetStatMigrationData | | +-------------------------------------+--------------+ |requestStatMigrationData | | +-------------------------------------+--------------+ |requestStatMigrationStart | | +-------------------------------------+--------------+ |requestStatMigrationStop | | +-------------------------------------+--------------+ |requestStimpack | | +-------------------------------------+--------------+ |requestSurvey | | +-------------------------------------+--------------+ |requestWaypointAtPosition | | +-------------------------------------+--------------+ |rescue | | +-------------------------------------+--------------+ |resendLoginMessageToAll | | +-------------------------------------+--------------+ |resetJedi | | +-------------------------------------+--------------+ |resource | | +-------------------------------------+--------------+ |resourceContainerSplit | | +-------------------------------------+--------------+ |resourceContainerTransfer | | +-------------------------------------+--------------+ |resourceSetName | | +-------------------------------------+--------------+ |respec | | +-------------------------------------+--------------+ |respecStatCommit | | +-------------------------------------+--------------+ |resSampleLoop | | +-------------------------------------+--------------+ |restartConversion | | +-------------------------------------+--------------+ |restartCraftingSession | | +-------------------------------------+--------------+ |retell | | +-------------------------------------+--------------+ |retreat | | +-------------------------------------+--------------+ |revokeBadge | | +-------------------------------------+--------------+ |revokeSkill | | +-------------------------------------+--------------+ |rolePlay | | +-------------------------------------+--------------+ |rotateFurniture | | +-------------------------------------+--------------+ |rtell | | +-------------------------------------+--------------+ |sample | | +-------------------------------------+--------------+ |sampleDNA | | +-------------------------------------+--------------+ |script | | +-------------------------------------+--------------+ |searchCorpse | | +-------------------------------------+--------------+ |secretSpawnSpam | | +-------------------------------------+--------------+ |seGoggles | | +-------------------------------------+--------------+ |selectDraftSchematic | | +-------------------------------------+--------------+ |send | | +-------------------------------------+--------------+ |server | | +-------------------------------------+--------------+ |serverDestroyObject | | +-------------------------------------+--------------+ |serverSysGroup | | +-------------------------------------+--------------+ |setBiography | | +-------------------------------------+--------------+ |setBiographyAdmin | | +-------------------------------------+--------------+ |setBoostmorale | | +-------------------------------------+--------------+ |setCharge | | +-------------------------------------+--------------+ |setCurrentSkillTitle | | +-------------------------------------+--------------+ |setExperience | | +-------------------------------------+--------------+ |setFaction | | +-------------------------------------+--------------+ |setFactionStanding | | +-------------------------------------+--------------+ |setFirstName | | +-------------------------------------+--------------+ |setFormup | | +-------------------------------------+--------------+ |setGodMode | | +-------------------------------------+--------------+ |setGrievousAuthorized | | +-------------------------------------+--------------+ |setHue | | +-------------------------------------+--------------+ |setIntimidate &nb Link to comment Share on other sites More sharing options...
Sei Teirson Posted October 18, 2005 Share Posted October 18, 2005 Nice Arkan', VERY helpfull thanks Link to comment Share on other sites More sharing options...
Arkan' Posted October 18, 2005 Author Share Posted October 18, 2005 Nice Arkan', VERY helpfull thanks <{POST_SNAPBACK}> Actually after looking through it looking for a command, i realized this is worthless as hell rofl Link to comment Share on other sites More sharing options...
Sei Teirson Posted October 18, 2005 Share Posted October 18, 2005 In any event .. I want this command to work : +-------------------------------------+--------------+ |setGodMode | | +-------------------------------------+--------------+ Link to comment Share on other sites More sharing options...
Arkan' Posted October 19, 2005 Author Share Posted October 19, 2005 In any event .. I want this command to work : +-------------------------------------+--------------+ |setGodMode | | +-------------------------------------+--------------+ <{POST_SNAPBACK}> Oh if only Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.