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Mage Review


Maube

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OKay... this is irritating the bejeezus outta me...

Patch 1.11 was supposed to be THE mage patch. Just like 1.10 was THE Priest patch..

Now it is the:

Mage Patch

Shaman Patch

Nax Patch

Keyring Patch

Resto Druid Patch

Etc...

Not to mention when they were working on the Priests... they TOLD you some of what they were working on...

for the Mage patch... we get

In 1.11 there will be some new spell mechanics which were heretofore unseen in the game. These mechanics deal mostly with threat managment and/or crit bonuses. There will also be talents that support mutiple spell schools, which will assist in the balance and playability between trees. Overall, the retooling of the talent trees looks to free up talent points and tighten the effects on talents to allow easier point expenditure throughout the three trees.

And that's about as specific as I can get right now :)

My thoughts... we are either going to love it... or we are going to cry and never play our mages again

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