We have more like 10 active players right now. The rest are inactive players who have not posted on the forums yet and we do not know if they will be active. *growls* They may become more active once the beta starts. We will most likely have around 60 players in the guild. And no, you might not know everyone on an intimate level. We have had over 120 people in our PGoH guild at one time or another. But I hate logging into a game to find that I am the only one online. With 60 people, we should have around 10 - 20 at all times, and maybe even upwards of 50 on the weekends.
A guild is easy to hold together as long as the chain of command is held together. Gruntees will report to Grunts. Grunts to captains. Captains to Chieftains. And finally, if needed, chieftains to the Guild Leaders (War Chieftains). I do not want to see Gruntees asking questions to the guild leaders that they can get answers to from grunts or other gruntees (or the website). The same goes with the other ranks. Uglutz and I will have enough to do without needing to be brought into some problem that involves a sour trade of some sort or another between two guild members. Also this is a game, you are to have FUN, not get involved in an overwhelming amount of politics (like Shadowbane, UGH!).
Everyone in a guild has his/her own responsibility. If everything was on one person alone, then a guild of 60 would indeed be hard to take care of.. unless you can devote 24/7 to a game. I do not see any problems with that in WoW. Orcs are much easier to control compared to noble honorable humans and their petty ideas of good. If we have a problem in the clan, that problem will be clomped! >:]