Original Post
"To Our Loyal Landmark Community,
You read the title right: Landmark is LAUNCHING this spring and I’m thrilled to be on this adventure with you!
For those of you who don’t know me, I’m Holly “Windstalker” Longdale. I’m the executive producer of both EverQuest and EverQuest II. I care passionately about the EverQuest franchise and have been involved with it for much of my career now, starting out as a player and game designer. Why am I here? I’m now the executive producer for Landmark and have been working with the amazing team for a few months!
As the community has grown and designs have flourished, we no longer view Landmark as just a building tool. We’ve been toiling away making Landmark into a wonder unto itself. While the look of our world was inspired by what was intended to be the voxel world of EverQuest Next, Landmark has evolved into its own game with its own unique identity and purpose. If you missed the news on EverQuest Next there’s a letter from Russell Shanks, Daybreak Games president, here.
The creativity of the Landmark community and the potential for telling stories in this digital world is beyond what we imagined. Our vision for Landmark is to provide a place where you can create ANYTHING, tell your own stories, and share your creativity with other players. We are wrapping up a HUGE game update for Landmark with LOTS of new additions and improvements, some of which you’ve already seen in sneak preview posts from Emily “Domino” Taylor on the forums. We are excited about what’s to come for Landmark and we can’t wait to see what you think.
The Landmark team has a lot to do before launch this spring and we’ll continue to keep you informed! For starters, here’s an FAQ if you have any questions after reading this letter.
We’re grateful for your continued support and are looking forward to the coming weeks as we prepare to launch Landmark!
Holly Longdale
Executive Producer "