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Huato

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Everything posted by Huato

  1. lol I think of Kodo's more of the SUV of mounts more so than handling like a sports car.
  2. So where the hell is the Shaman version?
  3. Hey! Shaman fight the same foe as you do! We just like to electrocute our foes in the battlegrounds.
  4. When Zuato has the soil on him he's almost, but not quite as bad, as the person you mentioned.
  5. Ok, ol' Huato is wanting to craft himself a new hammer, but he needs arcane crystals. I am willing to pay for them as long as they are not too high and I have the cash on me or we can work something out. I also need a bunch of them...so any you get over the next few weeks that you don't need I'd be willing to buy.
  6. They're leading the invasion for the Xel'naga (StarCraft lore).
  7. That's understandable. I wish I could dps more. with the int buff and paw most of my lightning bolts hit for between 700 (average) and 1300 (crit) in there. But I know the importance of keeping our members alive, so I heal.
  8. lol That encounter is fun even though aggravating. I've taken to moving in towards Geddon if someone near me is the bomb just to put extra distance between us then stepping back after they pop just as a precaution.
  9. I was watching a video of this...thank god they haven't blocked Google video. Yet.
  10. Yeah, we will get her...look at it this way..Mirk likes to violate everything he can, yet she still violates him on a regular basis
  11. It seemed my tremor totem did not work during the encounter...I was feared the entire time every time that I had it down, and I was in Al's group the entire night...When we're fighting Magmadar I can tell it breaks it, but with Onyxia, I have yet to notice it truley break the fear...it may be timing too. The Tremor totem works on pulses, so it may be pulsing at the wrong time too. DPS...I'm not sure in phase 3...this is something I need to research. She's skittish enough in phase 3 with her aggro target that increasing DPS may be too dangerous. She jumps from target to target too damned easy as is. After reading about the 8 man group that downed her, I'm guessing that it was a slow and steady endurance fight where they propped up the MT and let him keep aggro the entire time. Anyhow, input is appreciated, and I am also going to research Phase 3 more. We have 1 and 2 down very well now! ok, Phase 3 like phase 1...easy does it:
  12. Don't forget to swing by Elder Rise in Thunderbluff...you can get a quest to gather Un'Goro dirt, which then turns into a quest that you get a pouch and some seeds...each seed requires 2 Un'goro soil, and you use the pouch to create a seed. You right click the seed and get a random herb (Gromsblood can even pop from this). The point of this though is that you get Morrowgrain from time to time. Once you get 10 Morrowgrain, you turn it in for 50 faction with Thunderbluff, and get a nice pack of randomly assorted potions. Not sure if this can be done if you are not Tauren, but I think it might be. Also anyquest that generates faction for Horde gives you faction for all the groups.
  13. Wow Ziddi! That's a nice machine you're getting there! No worries...I had my share of complete lock ups for a while there and finally have them mostly under control.
  14. They should have one that polymorphs them into Paladins as the ultimate insult...except for paladins...they get bubble hearthed to the tent in Org where the Horde queues up for the battle grounds when polyed.
  15. Yep, we should plan on at least attempting Ragnaros if we can go ahead and summon Domo tomorrow...might as well get our feet wet, and who knows? With the way things have been going the last two weeks, who is to say that we can't down him?
  16. Oh yes it should...I say time permitting we send people back to get the water to summon Domo. The only catch with that is getting to the rune where Mags is...Not sure if a rogue can stealth there and then be summoned, but it would be worth a shot!
  17. Aye...I think they need to increase the rewards and not decrease the difficulty (ducks as rotten fruits and vegetables are thrown at him). I like a good challenge. And get rid of that damned token system. I have WAY too many coins, bijous, primal hakkari whatevers, scarabs, etc clogging up my packs and bank slots.
  18. Here: http://www.worldofwarcraft.com/info/classe...n2/talents.html
  19. Huato

    MC of 5-5-06

    Aye! I say lets get our hands from Sulforn, port to Org, fly to Azshara, turn em in, get the water and get a lock to summon us back so we can summon Domo Friday night!
  20. Oooh, you are a traitor! Have some fun - roll a Shaman horde side!
  21. I'll keep that in mind! If I'm available I can lend my Shaman or Druid to help with instance runs, etc.
  22. Yeah, the Shaman is an odd class. We can heal, resurrect, buff our immediate party, melee, and nuke. But then so can a Druid, but much better (except the party buffs - they get a 3% chance to crit for melee or casters depending on spec). *shrugs* Looks like Enhancement is getting a bit of a nerf, Resto is getting buffed, and looks like elemental gets a bit of a buff too (not nearly as much as resto did though). I took Huato through ZG with the AC last night, and he is currently specced elemental (29)/resto (22). I enjoy nuking things with him...I crit very frequently for over 1200 a shot, sometimes higher with chain lighting or Earth Shock if I know aggro won't be a problem (those two spells generate a crap load of aggro). Resto is finally getting some aggro dump with talents (I've been smashed by molten destroyers too much lately popping heals on our main tank in MC lately...looking forward to that if I don't respec elemental/enhancement with the review). I'm bummed that we still have to spend 11 talent points to get to use two handed maces and axes. They are promising we won't have to retrain after this, but I am not holding my breath....they said they were going to fix that bug 2 years ago. It's aggravating because they give a nice 2 hand damage+healing mace in Silithius at the Cenarion Hold for Shaman, but that means I have to move 11 points out of resto or elemental to use it. Paladins (to the best of my knowledge) don't have this rediculous restriction where they have to spend 11 talent points to learn to use 2 hand weapons...and we're the offensive hybrid. With that in mind, and having a Resto spec Druid (this is going to make Verissi and a bunch of others VERY happy), I am going to switch to elemental/enhance...at least down to the 11 points for 2 hand maces, and switch my desired weapon for Huato from the Staff of Dominance to Finkle's Lava Dredger. I'll probably respec him tonight or tomorrow so I can start working up my 2 hand mace and axe skills so that when the review hits I won't have to work them up then...they'll already be there. I've had my Hammer of the Titans and my Zulian Stone Axe rotting in the bank for a while now. My build will be sort of like Brainah's, but more in elemental and less in enhance, but I do plan on hitting the resto tree both pre and post patch. Now...with that in mind, the Will of Arlokk or the Staff of Dominance top Zuato's list of desirable weapons for his healing. Edit: In other words, Huato is going DPS, Zuato is going healing. lol Huato will steal heal when need be, he's just going to go on a rampage for a while.
  23. Emberstrife done, now I need the first three dragons.
  24. Huato

    MC of 5-5-06

    Not at all Haq/Harne! We would have done it had you been there too.
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