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Baracko

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Everything posted by Baracko

  1. Hey douche... I think you linked to a restricted area. Good job, douche.
  2. Here's a size comparison, in my mouth. Sorry I had to borrow your top for this one Cal! Keychain *waits for it*
  3. Reliquary of Souls Tactics Beginning notes: - Healers want to stack +heal, not Mp5. ADJUST YOUR POTIONS ACCORDINGLY - Between each phase, there will be ghosts that spawn to recover our health/mana.... everyone will clump on each other and AoE them down. - General raid layout will be the tank right under RoS, with melee at Max range, shaman/priests in middle to max CoH/chain heal, and casters behind. CLUMPY! Here is video to help you visualize whats going on --> ** Observe how nice and clumpy they are** This is a 3 phase fight, each with distinctive properties: Phase I - Healing effects reduced by 100% - Regen effects reduced by 100% - Armor reduced by 100% - Defense reduced by 100% ---> = HEALING IMPOSSIBLE. - Fixate - debuff cast on closest player to RoS every 5 secs. AKA: The closest target has aggro! - Enrage - every minute, he enrages for 15 secs doing 3-4k per hit. - Soul Drain - Randomly targetted spell which deals damage and drains mana: 2,500-3,400 damage/mana drained every 3 seconds. Lasts 30 seconds. Dispellable. Resistable. - Our plan for phase 1: 1. 3 Tanks which alternate: Cal, Holy, and Orcala. - Current tank will stand right under RoS. Other two just behind. When tanks switch, current tank takes a step or two back, next one takes a few forward. 2. Rest of the group will cluster behind the tanks, melee up front at MAX RANGE, priests and shaman in middle, casters behind. 3. On Enrage, 1 Rogue will step up to EVASION TANK that enrage, standing where the tank should be. DO NOT VANISH TO LOST AGGRO. Just step out. - Order will be Elrikk, then Nazdregg, repeating. 4. Priests should cast PW:S freely, esp. on Rogue evasion tanks as they go in. Phase II AKA SuperHeal Phase. - Damage dealt returns 50% damage to you. (i.e. I do 2 damage to him, he does 1 to me.) - Healing taken increased by 100%. - Decreases Max Mana over time. At 160 secs, mana is completely drained from raid. - Deaden - debuff cast on primary aggro target increasing damage by 100% for 10 secs. Can be spell-reflected or Interrupted. ** We want to spell-reflect it to increase damage done to RoS. - Spirit Shock - Disorient-type attack that deals 9,200 to 11,000 on the main aggro target. Each time EoD successfully casts a Spirit Shock, the cast time decreases and the spell disorients the target for 5 seconds, thereby causing a tank switch. Must always be interrupted. 1 second cast time. Cast every 5 seconds. ** Rogues will be our key kickers, melee shaman and mages will back them up. If anyone else has an interrupt, feel free! Rotation: 1. Elrikk (Baracko backup) 2. Nazdregg ( Maube/Zeb Backup ) - Rune Shield - self shield that absorbs 40k damage, immunity to melee. Can be stolen/eaten by felhunter. GET IT OFF FAST! Our plan: 1. Get in good positioning. Only Cal should be close. All melee at max range, everyone else clumped behind. 2. Heal like crazy. 3. DPS fast. 4. Stay under Cal's aggro. ;p Overall: This fight is a dps race. Watch your aggro, though! Phase III - Shadow damage tick done per tick which doubles with each tick starting at 103. Increases damage dealt by players by 5% each tick. Ex: 103, 206, 412, etc. - Seethe - After aggro switch or taunt ability usage, EoA gets a 10 sec buff increasing attack speed by 100% and size by 20%, the raid takes a 10 sec debuff increasing threat gained by 200%. AKA: MT must NOT LOSE AGGRO. - Soul Scream - 5 targets in a 10-yard frontal cone take 2625-3375 shadow damage plus 4375-5625 mana/rage burn (every point of mana/rage burned causes 0.5/100 damage), 10 sec cooldown - Spite - 3 random targets get a debuff which grants 6 sec immunity, then deals 7444-7556 nature damage followed by another 2 sec immunity Our plan: 1. At beginning, Cal runs in and turns RoS facing away from the raid. (this is the only phase we do this!) 2. Set up in same clumpy positions. 3. At about 20 seconds in (after second Scream), hunters misdirect and everyone use all cooldowns, still staying below Cal's aggro. We steal aggro, we lose. MAKE SURE YOU HAVE THE RIGHT CONSUMABLES WITH YOU! We have the dps and healing to make this work easily. It'll just take a little practice. Lets get her down! - Baracko
  4. Fantastic job last night, folks. Its absolutely great to see us get to Bloodboil and make serious attempts on the first night of the week. Now, that being said, make sure you have your consumables, AND READ THE NEXT POST for Reliquary strat. It will take too long to explain in game.
  5. Maube-as I said, this is just an explaratory group. Everyone knows that trash drops are not guaranteed-you go in there for 2 hrs and get nothing, the next hour three things drop. Your case seems bad, but if you figure 4 gems X 400 gold =1600 gold/25 ppl = 64 gold/person. For a crappy night we cover repairs/consumables. This subject is not related to our current raid in BT, so I do not want to continue this discussion here. If you are interested in doing this, let me know in game. If not, I don't want to know. K On a lighter note, did everyone know Harne is a cross-dresser? >.> <.< *ducks*
  6. I threw a shout out to The Gentlemen... see if we can't fill in some holes and help them out at the same time. - Bar
  7. Gurtogg movie showing our strat added to tactics post.
  8. Thanks for putting up the macros, Holy. FOR CLARIFICATION ON LAST NIGHT'S LEARNING: 1. Ive double checked when we need to spread out - Acid Geyser: 5k nature damage 5 yard AoE on and around the Fel Rage target at the start of phase 2 2. That being said, the rotation for phase I is as follows (so you understand what's happening) Diamond Nipple Square Diamond Nipple SPREAD OUT --> Fel Rage 3. In phase II, once the fel rage target is noticed, try to take a coupla steps towards each other so CoH and Chain Heal can do their work. There will still be alot of debuffs going on! IN REGARDS TO THE FLASK ISSUE: Eigun made a valid point about the flask not doing a damn thing for him and the other agility users. That was my mistake for being shortsided. I just hate seeing people have to use so much, even though it is necessary. MAKE SURE YOU BRING ENOUGH FOOD AND FLASKS/ELIXIRS FOR EACH ATTEMPT. *glances at Orcala* Bottom line: Flasks are more efficient, use them if you can... just use something, or I will eat your soul. >;p
  9. lol Most likely not. Amount of time vs. possible reward = loss. We have other things we probably need more, like getting the newer folks their vials and neckpieces. I dont think anyone would stop you if you wanted to try and organize on an off day, but most of our folks are involved in SOOOO many things.
  10. Gurtogg Bloodboil Tactics The link for the tactics we're going to use can be found here --> TACTICS The link for the multiple group formations can be found here --> GROUPING *** Please pay extra attention to this, especially if you are in a Bloodboil group! ** This is a video showing more or less what I expect to see happening --> Gurtogg Movie ** Note where/when everyone clumps together and when they dont! ** Here is the plan for Phase I: Notes for phase I: - The order for the BB groups will be as follows: ( the BB groups are listed on the link above! ) Diamond Nipple Square Diamond Nipple --> Fel Rage ** Once you have your debuff, move back into the main group. - Karrock will use his MD at the beginning of each phase I. Kailand will throw quick MD's on Holy when we switch tanks. - DPS MUST STAY BELOW THE TANKS ON THREAT! Here is the plan for Phase II: ** We must spread out before the beginning of phase II!! ** Notes for Phase II: - Once the Acid Geyser is cast, melee can move behind Gurtogg. DPS can go all out as there is little chance of you stealing aggro. - Spreading out BEFORE the beginning of phase II is key, as the AOE effect can kill those with the BB debuff easily. - At the end of phase II, everyone groups back up into the Phase I setup. RAWR! Ask Cal or I about any questions before the raid!
  11. Teron Gorefiend Information The tactics we're going to use can be found here --> Tactics Link The group assignments for this fight can be found here (at the bottom of the page)--> Group Link Here is a drawing to help you understand the setup. To clarify, we enter from the back of the room. Cal will walk in, grab aggro, and tank on the stair with his back to the door. The flash game to help you learn the ghosts is located here --> Simulator If you're having trouble with killing the ghosts, the tactics link above gives a detailed description of what to do. Here is a video from BotB to help you see what to expect/do with the ghosts --> Notes of special interest: - If you use a bar mod, and your petbars dont work, YOU WILL WIPE THE RAID (unless you have the spells macro'd). Get those bars in order. - The first person to get the ghost debuff will go to the LEFT SIDE FIRST. The second will go to the RIGHT side. Therefore, the ghost debuff side order will be left, right, left, right, etc. - When your ghosts are dead, put a shield on one of the priests or the MT, then help the next ghost person kill their ghosts. - Positioning on this will be VERY IMPORTANT. Make sure you know the drawing. If you are one of the ranged DPS/Pallies, make sure to stay with the group. CHAIN HEALING/CoH is KEY to this fight. If you have any major questions, please ask Cal or I before raidtime, so we can help you.
  12. Greetings, everyone. I feel obliged to make a quick post as to our direction for this week, seeing as Im hearing 19 stories from different raid members, most of which are wrong. First, we've begun the recruitment process to fill the holes left by Harne and Marrania. Our first choice would be to fill both those slots with Shadow Priests as we're 1 slot melee heavy, and the casters/healers could use the mana regen that those priests provide. We have found a few candidates, and will be trying them out over the next few weeks. Second, we'll be in BT for a few weeks, or at least until we have a set roster again that consistently shows up. If we can manage that cohesion again, we might head back to Archi and make more attempts. Third, this weeks roster will consist of the people listed on this spreadsheet: ROSTER The following additions/changes will be made for the week: Draegloth --> Redwitch Open slot 1 --> Cocochen Open slot 2 --> Andor If you have been subbing for us these past few weeks, we thank you for your help and hope you aren't too jaded about the whole deal. Summer has been tough on our raid, as it has been on many others on this server. Fourth, although we appreciate so many taking up the mantle, we ask that you please keep the Jr. Raidleader comments to yourself. If you have a suggestion, send a tell to Cal or I, and we'll determine whether or not we want to incorporate it. You only confuse others and waste time by blurting out scenarios/ideas/reminders. We're going to make better use of our limited raid time. Fifth and finally, yes, there are some raid positions under review. Those who are under scrutiny have either already been talked to or will be shortly. If this bothers you, then make sure you are ready to go by coming prepared, reading up on the fights, and doing your best. See you all tomorrow night. - Baracko
  13. Baracko please, enhance melee dps. Willing to go resto if need be.
  14. Luckily, pvp gear is decent for hunters in PvE (I think). If you are not in Maube's raid, try to get in there as a backup! That would be a good place to start!
  15. Just a thought: If you are planning to move on to tidewalker after lurker, you might just want to wait on making that FR. 78 badges isn't a ton (3+ Kara runs)... and it may take that long to learn the encounters. If you're going Hydross --> Lurker --> Leo, please disregard the above suggestion. 10 bucks says you've already thought of this.
  16. Those are very nice reminders, but I will be blunt: why does it look like a poorly illustrated depiction of Archimonde swinging his warbl all over the raid? o_o; I never said I'm the one who drew the pictures....but now that you mention it ###### forgot the airbursts! FAIL!
  17. Baracko

    July Promotions

    *walks behind Kadi as the packages are being past out, grabbing scrunchies from new grunts and flame-shocking them on the spot.*
  18. *channels Karrock* Okay, douches.... We're getting close to killing that ######... I cant believe Im actually having to say this *pukes* but if I see anyone not using consumables tonight, Im gonna rip your characters appendages off and fee them to Smedlock! We're short twe decursers tonight, so be on your damn toes. That is all.
  19. damn you, woman! damn you! ;p
  20. Im gonna send Kailand a few primal fire and water. Good luck in there, guys!
  21. Notes on raiding for the week: 1. Tuesday is canceled. With the loss of Harne permanently, Cal, Rah and Eigun being gone, there will be too many people in key roles missing to make a useful run. Thanks to everyone who was messaging me last night with possible replacements. Cal and I applaud you trying to make it work, and appreciate your enthusiasm. 2. We will be going to BT on Thursday, but most likely stopping after Akama. We'll pick up with Hyjal next week. People I know aren't coming Thursday: Karrock Eigun ** If there is anyone else not coming, please let us know!
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