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Thom

Guild Officer
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Everything posted by Thom

  1. We will no longer be immediatly rejoining battle with UP. The 30 minute death robe rule is now back in effect.
  2. Saturday the 28th at 9 pm eastern at the Imperial Jousting Arena. Entry Fee: 10,000 gold. Please bring your entry fee in check form. Awards: First place will receive 500k. Second place will receive 375k. Third place will receive 125k. Rules: Armor: GM crafted non runic or NPC bought armor with no gloves. Jousting suits can be bought from the vendor at Galehaven. Jewelry: No jewelry is allowed. Mounts: Standard Horses only, No ethereal mounts. Attacking of mounts will result in automatic disqualification. Lances: Luna Lances will be provided for each participant. If you are not strong enough to equip one you may use a strength potion. Failure to return the lance will result in disqualification. Clothing: Anything that covers armor is not allowed. Potions: No potions except strength are allowed. Spells and Abilities: No special abilities or spells can be used except the dismount special from the lance. Scoring: Contestants will score a point for each succesful dismount. The first contestant to reach three points will win the round. If both contestants are dismounted at the same time then both will receive a point. If it results in a tie then the round will continue until the tie is broken. Rounds will continue until the first, second, and third place winners are decided.
  3. Congratulations to you too Mare, and I did get some shots that I can get posted hopeufully today after work.
  4. They would be the people who are running the event... If I was running it we would meet at the royal bank or Olympus, but i'm not
  5. it's been changed to 9 est, and they'll be doing another next week from what I understand.
  6. Tonight at about 7 eastern we have been invited to a trip into Doom. Meet up is in Haven.
  7. I dunno about that... might take longer than a few days.
  8. You shouldn't need anyone to beat on you to get you ready to do a hunt with us Calli... I think you just like the idea The Assist is registered per account though so it should still work so long as you still have it.
  9. Every Sunday afternoon at 3 eastern we will have a humility hunt. We will meet outside of Olympus.
  10. First story of the night. Came in third place. Kang: Every day Keith hunted by a city wall where hearts would gather to grazing on berries that grew Kang: on the citys walls Kang: Today however misfortune would befall Keith. As he took aim at one of the deer an old friend Kang: recognized Keith and silently approached him. Kang: This friend was an outlaw and did not wish to be seen by any of the guards patrolling the walls. Kang: Keith she whispered quietly Keith focus was only on his kill as he notched Kang: an arrow Kang: Slowly he took aim. The woman slithered closer and at last shouted Keith! Kang: The arrow was lose and arced upward towards an unsuspecting guard, it lodged in his neck Kang: the guard fell dead Kang: Two more guardsmen rushed from hidden posts, before Keith knew what would happen Kang: the alarmes sounded Kang: The gates far off that would have lead to the safety of Keiths home swung shut and locked. Kang: Keith was now a wanted criminal dead or alive. And his friend didnt seem to mind either way. Kang: Jaya Keith blurted out to the stranger. Is it really you? Kang: The woman shook her head and dived to push Keith out of the way of an arrow that had come fr Kang: from the wall Kang: We need to run Keith, they will kill us both now. She said coldly. Kang: The two of them ran for the forest not far from the city where the underbrush would conceal Kang: their retreat Kang: Already the sound of shouts, and dogs barking began to trail the two outlaws. Kang: Jaya has brought Keith some unsettling news from a great distance. Kang: You brothers Keith, they are now all dead. The Order of Tale has executed them. Kang: Keith took a deep breath, What does this mean Jaya, did they side with the resistance Kang: Jaya only nodded with utter despair. She looked back as the sound of the mob grew even louder. Kang: Keith looked ahead, Why Jaya, why did they join if only to die. Kang: The hour was growing late and Jaya refused to answer she simple began jogging ahead with Keith Kang: Keith, there will be a time and a place to fight Tales. I came here with your brother Kang: brothers will Kang: Alics last Will. He wishes for your to join the resistance as its new leader. Kang: Keith took a moment as he jogged swiftly in pursuit of Jaya to consider her words. Kang: I have no choice Jaya, I must honor my brothers will. Keith said after a while. Kang: A cold wicked smile crept across Jayas features as she looked back at Keith. Kang: You always have a choice she said Kang: Keith. Remember this when Tales himself is weeping crimson tears before our feet. Kang: The city guards did not find the outlaws again that day. The trail had ended abruptly in a small Kang: cave filled with moongstones Kang: moonstones Kang: The traveling caves where built by the mystics you see. Only a member of the mages guild Kang: had permission or knowledge to activate the stones. Kang: The guardsmen captain shared similar knowledge of these caves but knew of the dangers. Those who Kang: traveled the lay lines might never reach their destination. Kang: And so the mystic caves where reserved for the utmost emergencies that involved the Mages Guild Kang: And it was at the Mages Guild Hall Captain Lox traveled to question the council. Kang: Arch Mage Captain Lox addressed in a formal bow Kang: I have reasons to believe someone within your organization is in cahoots with the resistance. Kang: *coughs* Kang: Well Kang: The mage swore a curse if Lox looked further Kang: And Lox slayed the mage where he stood Kang: Went down Kang: Found Jaya and Keith in the basment Kang: He would have slain Keith too Kang: Jaya was pushed into the lay line by Keith Kang: never seen again Kang: Lox was killed Kang: As you drew his sword Hawkeye Pike: Finally some action! Kang: One of his knights bashed his brains out Kang: The knights swore to prtect Keith from that day on Kang: They joined the resistance Thom: Time is up. Kang: And some day will over thow the empire that enslaved them Second story of the night. Came in first place. Flame: New Beginnings Flame: For some its a new home, new land or skillk Flame: Sometimes its a new dungeon or something to kill Flame: When I think of the changes over the years Flame: I see excitement, disappointments Flame: A mix of wonders adn fears Flame: Those who return from being away Flame: Often see so many changes Flame: Its like a brand new day Flame: The often say Flame: It is like beginning anew Flame: They wander around lost Flame: With barely a clue. Flame: Now for those who have lived here Flame: Most of their lives Flame: Lets look ahead Flame: Through a new persons eyes Flame: For though we may yearn for Flame: The old days of fun Flame: We must look to the challenge Flame: Of things yet to be done Flame: They arrive in our land Flame: Everything is brand new Flame: They often know noone Flame: Much less what to do Flame: Some people are friendly and help Flame: Them right out Flame: Others, not kind, forget all about Flame: When they first arrived Flame: Lost and alone Flame: No money, no firends, not even a home. Flame: They treat these newcomers with Flame: Suspicion and distain Flame: They make fun of their questions Flame: their armour their name Flame: But what they forget Flame: While they make fun Flame: Is this persons new beginning Flame: Makes our world a safer one Flame: These people need alot when they are new Flame: Items we can share, knowledge, weapons Flame: and armour too. Flame: They need to be show Flame: What is safe and what is not Flame: What can be aquired, earned and what must be bought. Flame: We need them actually Flame: Much more than they need us Flame: To support and encourage them Flame: Is really no fuss. Flame: We cannot just think we will forever be Flame: If we never replenish those Flame: We no longer see Flame: So lets celebrate each new beginning Flame: Lets remember when it was our own Flame: One of these people may become a good friend Flame: And soon might become one of our own. Flame: Given time it may just happen to be Flame: That a newcomer is able to set you free Flame: From certain death Flame: Coming your way Flame: And you will be thankful for the day Flame: That you encouraged her to remain in our land Flame: When at your side she may one day stand Flame: And if we are kind to each and everyone Flame: He may pass the message and more will come Flame: Our land will again be busy and full Flame: All because we made new beginnings Flame: Exciting and new. Third story... if you want to call it that haha Hawkeye Pike: Alrite. Hawkeye Pike: *begins to chant with a gruff voice* Hawkeye Pike: Yo, ho, haul together, Hawkeye Pike: hoist the Colors high. Hawkeye Pike: Heave ho, thieves and beggars, Hawkeye Pike: never shall we die. Hawkeye Pike: The pirates of old Hawkeye Pike: returned to the land, Hawkeye Pike: rebuilt their old canteen. Hawkeye Pike: A place of joy Hawkeye Pike: to brawl and play Hawkeye Pike: the Jolly Roger Inn! Hawkeye Pike: We fight for treasure, Hawkeye Pike: for freedom and pleasure Hawkeye Pike: and often do we win! Hawkeye Pike: The pirates prevail Hawkeye Pike: and drink fresh ale Hawkeye Pike: with mates in Fiddler's Green. Hawkeye Pike: Yo, ho, haul together, hoist the Colors high. Hawkeye Pike: Heave ho, thieves and beggars, never shall we die. Hawkeye Pike: Some pirates have died, but most are alive Hawkeye Pike: and sail the wayward sea. Hawkeye Pike: The seas is ours! By means of our powers Hawkeye Pike: we'll rule them and be free. Hawkeye Pike: Scoundrels and rogues, and unsavory folks Hawkeye Pike: wherever it is you roam! Hawkeye Pike: Be prepared, listen up! Never give up! Hawkeye Pike: Keep sailing toward home! Hawkeye Pike: Yo, ho, haul together, hoist the Colors high... Hawkeye Pike: Heave ho, thieves and beggars, never shall we die Hawkeye Pike: That's it mateys! Fourth story. Came in second place. Scarst: This be a story about an old friend I knew before joinin dis crew. Scarst: Even before becomin a pirate. The story is about me old friend Rotip. Scarst: I'll try ta tell the story so the landlubbers can understand me. Scarst: The story begins with me friend who got himself into a perdiciment. Scarst: Right after trammel an felluca split Scarst: me friend rotip got coaxed into joining the shadowlords Scarst: he was promised riches an fame Scarst: an all he got was misery an scars Scarst: he was a good sailor a decent fighter and a great friend Scarst: after he joined da shadowlords he began to act really quiet Scarst: i didn't know it at the time but they had him pullin assasinations Scarst: and he couldn't get out because whenever some one tryied Scarst: to leave Scarst: they would send out squads to eliminate them abandoner Scarst: so after about a month Scarst: i was in the tavern with Rotip Scarst: an i finally got em ta talk to me Scarst: we devised a plan Scarst: the next day Scarst: we put da plan into action Scarst: i stood look out at the shadow lords headquarters while he went in Scarst: i only know what he told me about what happened next inside the crypt Scarst: there are two parts of the story the outside and the inside i'll tell the inside first Scarst: rotip was inside the crypt where skeletons and zombies were often lurking about Scarst: an as he approached the faction stone Scarst: three of the eliminators came out of hidin Scarst: there jumped on him like a cat on a mouse Scarst: he held out his shield and blocked the first one Scarst: the second he wasn't so lucky it left a permenant scar over his left eye Scarst: the third he parryied with his sword Scarst: and stuck him down in a single bow Scarst: *blow Scarst: he then proceeded to run out of the crypt mean while Scarst: i had me hands full with me own problems Scarst: two murderer had come at me Scarst: the were wieldin swords Scarst: i was givin them the run around but they were too smart ta fall for old tricks Scarst: thats when rotip came out Scarst: we decided ta run Scarst: we made it to the moongate just as i got stabed in da back Scarst: i still have the scar Scarst: but now rotip lives as a mercenary fer hire Scarst: his specialty is killin the shadowlord scum Fifth "story" Norrar Swordhand: Now, ill be doin a new song, since i don' wanna make any o' you wenches cry fewr me..*grins* Norrar Swordhand: *clears throat* Norrar Swordhand: It's great to be a pirate Norrar Swordhand: It's great to be a pirate Norrar Swordhand: and live a life of treasure Norrar Swordhand: we fight with swords Norrar Swordhand: and swing from ropes Norrar Swordhand: an hunt fer buried treasure Norrar Swordhand: we make out prisoners, walk da plank Norrar Swordhand: sharks lve us when we feed em Norrar Swordhand: we wear some pathces on eyes Norrar Swordhand: even when we dont need em Norrar Swordhand: its great its great Norrar Swordhand: its great ta be a pirate Norrar Swordhand: It's great, it's great - It's great to be a blackguard Norrar Swordhand: It's great, it's great - Its so delicious to be vicious Norrar Swordhand: Thrilling to be scum. Norrar Swordhand: It's great to conquer ships at sea Norrar Swordhand: And steal what isn't ours Norrar Swordhand: It's great to get shot at all the time Norrar Swordhand: And lose an arm or leg Norrar Swordhand: And every morning get to choose Norrar Swordhand: A stylish hook or peg Norrar Swordhand: We have one pirate golden rule Norrar Swordhand: It's great to be a pirate. Norrar Swordhand: Eat with your fingers And always drool! Norrar Swordhand: It's great to be a pirate Norrar Swordhand: There's a second pirate golden rule Norrar Swordhand: It's great to be a pirate. Norrar Swordhand: Be ruthless, scary, mean and hairy Norrar Swordhand: And don't forget to drool Norrar Swordhand: It's great, it's great Norrar Swordhand: It's great, it's great Norrar Swordhand: It's great, it's great Norrar Swordhand: It's great, it's great Norrar Swordhand: It's great, It's great to be a pirate. Norrar Swordhand: It's cool and swell and my oh my Norrar Swordhand: It's hip and slick and fine and fly Norrar Swordhand: its great... Norrar Swordhand: its great... Norrar Swordhand: ITS GREAT TA BE A PIRATE! Norrar Swordhand: now clap or ill slit yer throats! There you go Tyr, and anyone else who wanted to come but couldn't.
  11. Well Mare, that can happen in Fel... but not in a guild war like this one.
  12. PvP can be taught, I actually have plans to start some training real soon but not sure when I can do it yet.
  13. Bard's Night will be held on Saturday May 24th at 9 PM Eastern. This month's topic will be new beginnings. It is located at the new Galehaven Tavern which is along the coast north of the West Gate of Trinsic. The coordinates are 82o 15'S 34o 1'E. There will be 3 judges chosen at random from the audience. We will also have a drawing of someone from the audience to do a story of random words. That person will also get a prize for doing the story so have fun with it! There will be 1 million in gold crowns to the top 3 winners of the competition. First prize : 500k second prize: 375k Third prize : 125k Please keep the stories free of vulgar language and clean. We also ask that stories be kept to a maximum of 10 minutes long. *This is an rp event but all are welcome to attend and participate in the competition.*
  14. Go ahead and post it if you like Pitr. It's mostly geared towards our members but it's general enough to apply to any RP guild. And to answer your questions... Yes
  15. Some things for everyone to remember since we are now involved in actual fighting with another guild. Please make sure you are familiar with our RoE, and if there are any problems you can get ahold of Piper or me. There are no non-combatants declared on either side, which means if your on a crafter or other non combat oriented character there is still a chance you will be approached and possibly attacked. There shouldn't be looting, but it is still a good idea to keep anything valuable insured just in case. I would also like to ask everyone to spend some time in Trinsic and the Olympus area when possible. A good way to do this would be to bank and/or conduct any other business in Trinsic if it's possible. Remember this is not a reason to go on a kill spree and these guys are not KOS, there should be some form of interaction. Your character doesn't see guild tags either so make sure your character would know IC who they were.
  16. The United Pirates are now considered hostile. All members are encouraged to be prepared for an attack at any time.
  17. Thom

    A couple things

    I can PM Assia from Stratics about the trinsic rose, thought about that last night when I saw her post. I can also take Barefoot's ICQ but not sure what kind of help I can give her other than weekends since I still don't know if I got that first shift position I put in for.
  18. And to be perfectly honest Calli, it was kind of short notice
  19. Thom

    Lances

    I'll buy them if you find any with 20% SSI and no HCI or DCI. UBWS is a plus.
  20. Alright Tyr, I posted it on stratics with the date and time you picked. Heres your link http://boards.stratics.com/php-bin/uo/show...;o=&fpart=1
  21. The next Bard's Night will be held on Saturday April 19th at 9 PM Eastern. This month's topic will be pranks and jokes. It is located at the new Galehaven Tavern which is along the coast north of the West Gate of Trinsic. The coordinates are 82o 15'S 34o 1'E. There will be 3 judges chosen at random from the audience. We will also have a drawing of someone from the audience to do a story of random words. That person will also get a prize for doing the story so have fun with it! There will be 1 million in gold crowns to the top 3 winners of the competition. First prize : 500k second prize: 375k Third prize : 125k Please keep the stories free of vulgar language and clean. We also ask that stories be kept to a maximum of 10 minutes long. *This is an rp event but all are welcome to attend and participate in the competition.*
  22. A Jousting Tournament will be held at the PGoH Jousting Arena on Saturday April the 5th at 9 PM Eastern. The arena is located to the north of Trinsic at 78o 55'S 36o 59'E. Entry Fee: 10,000 gold. Please bring it in check form at least 15 minutes before the tournament starts. Awards: Will vary based on the number of entrants. First place will receive fifty percent of the entry fees. Second place will receive thirty percent. Third place will receive twenty percent. Rules: Armor: No hit chance or defense chance increase on armor, no gloves. Must have a shield and helmet. Jewelry: none Mounts: Standard Horses only, No ethereal mounts. Lances: Lances will be provided. Clothing: Anything that covers armor is not allowed. Scoring: Contestants will score a point for each succesful dismount. The first contestant to reach three points will win the round. If both contestants are dismounted at the same time then both will receive a point. If it results in a tie then the next contestant to score a point will win. Rounds will continue until the first, second, and third place winners are decided. (Note - attacking of mounts will result in automatic disqualification.)
  23. Thom

    Out of town

    haha, i'm still betting you'll show before the week is up. At the very least on ICQ
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