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Everything posted by Borg
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On the third Monday of every month the ITC Garrison will launch to search out to close as many Naboo Rebel bases of operations as possible. All Imperial allies are invited and urged to attend. Please suit up in your appropriate Imperial suits.......Stormtroopers, Biker Troopers, Battle Troopers etc. If you do not have any Stormtrooper Armors etc....wear ITC uniform. Bio Engineers/Pet Handlers......bring DEWBACKS for the Stormtroopers to ride in on. Widowmakers (ITC Jedi/Bounty Hunters) should dress as impossing as they can.....muhahahaha...your objective is to eliminate any Rebel Jedi encountered....dismemberment is recommended....we will later drop parts into the Sarlacc at a future time. Mission begins at 9pm EST Mission will end based on the following.... Midnight EST OR Battle group is all killed in action.
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T.H.E. Webiste is looking for leadership/guild for the game engines of GUILD WARS EVERQUEST 2 ASHERONS CALL 2 DUNGEONS and DRAGONS LORD OF THE RINGS: MIDDLE EARTH (Dwarf guild) STAR TREK: ONLINE FRONTIER DARK AGE of CAMELOT SHADOWBANE If your interested or you know a strong team oriented guild already that would like to be hosted on The Honor Empire website......forward thier guild leader to me. Send me an email with your intent or outline of the current guild to Borg@TheHonorEmpire.net
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*methinks she is resting and planning her takeover of the family* Congrats Chris... (remembers how my sisters would plot and plan constantly....still have no idea how dad survived)
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.......and Balandar better apply for the jobs they are hiring for.......he is an expert in that game engine.........they need such a person to help on the team to make sure the online version stays true to the intent of the game itself *POINTS LARGE STICK AT BALANDAR..... APPLY NOW BALANDAR* Turbine Jobs clicky......then just hit all jobs search
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On the last Monday of every month the ITC DREAD KNIGHT Fighter Wing will launch to search out to destroy as many Rebel Capital ships as possible. ACE pilots will be asked to fly thier best fighters At least 1 ACE pilot will be asked to fly an Imperial Gunship...utilizing the NON ACE pilots as crew members. If we have more crew members than one Gunship needs then we will have 2 Gunships piloted by ACEs. This will continue to foster the crew/team experience which will be needed in upcoming planetary blockades and breaking rebel blockades of innocent Imperial planets. We do not wish to dissappoint Lord Vader........this is his personal fighter wing remember. The ITC DREAD KNIGHT Fighter Wing will depart from NABOO Spaceport at 9pm EST.....be ready and in uniform Fighter Pilots.....,....Tie Suits Gunship Crew.........ITC Suits Gunship Captains...Imperial Grey Suits Mission will ends based on the following.... Midnight EST or Fighter Wing is all destroyed
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On the last Tuesday of every month the ITC DREAD KNIGHT Fighter Wing will launch to search out to destroy as many Rebel Capital ships as possible. ACE pilots will be asked to fly thier best fighters At least 1 ACE pilot will be asked to fly an Imperial Gunship...utilizing the NON ACE pilots as crew members. If we have more crew members than one Gunship needs then we will have 2 Gunships piloted by ACEs. This will continue to foster the crew/team experience which will be needed in upcoming planetary blockades and breaking rebel blockades of innocent Imperial planets. We do not wish to dissappoint Lord Vader........this is his personal fighter wing remember. The ITC DREAD KNIGHT Fighter Wing will depart from NABOO Spaceport at 8pm EST.....be ready and in uniform Fighter Pilots.....,....Tie Suits Gunship Crew.........ITC Suits Gunship Captains...Imperial Grey Suits Mission will ends based on the following.... 11pm EST or Fighter Wing is all destroyed
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The Emperor approved a pizza drop to Ithaca NY......to feed the masses of Imperial supporters.
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Hello everyone.... It seems that I am at the edge of getting pneumonia (sp).....severe bronchotis of the lungs with some freeking crap that is doing damage to my lungs. I left work Tues and went to Convienent Care Hospital where they kept me for 4 hrs before releasing me with antibiotics, painkillers and some other syrupy goop. I cant even pronounce the names for the stuff so simple descriptions fit better. The goop knocks out the cough which was the kicker that started all this 5 days ago and just got worse....Xray of my lungs and chest also showed the coughing has actually injured my ribcage on both sides....the bad side of having strong upper body....I crushed myself. The painkillers get rid of the headache and esecially the feeling that my eyeballs are going to get blown out of my head when I do cough.....damn I hate that. The antibiotics are to get to work on the crap in my lungs and it will take 5 days for that to really take any affect they say. So far I have slept virtually from tues late night till this morning....taking showers everyso often though. The fever that is also runing is making every liquid I drink turn to sweat ....nearly instantly which on one hand is interesting but on the other hand irritating.....literally ruined one set of pillows last night....soak to ruin. They said when I get sick it is a doosy....and this is a doosy. I realize again why I never did drugs as a kid....the wacko feelings that these painkillers and goop give me is not something I enjoy at all.....but its steps to getting better. Tis not a fun time at all....80 degrees the other day and wearing a sweater I was still freezing but sweating....thats still going on. Thank you all for your support and kindness.....you all helped me get through the Graves days and as I appreciated it then I do again now. Getting old sucks. "Your not as durable as you used to be" Doc said But they still asked for extra blood samples to use for studies.......bah I let them have it this time....feel to awful to complain about that since they are helping me get through this. See you soon I hope. Stan PS and yes.....you all should have a living will.....I still dont have one...but I do have the means for THE Ops to continue if anything did occur awful.
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heheh gotta love free spirits. come on bal put yours up so we all can enjoy your flavor of fun....
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welcome to the clan.... keep your blades sharp or your spells speedy..... there is much coruption of the Alliance to cleanse this realm of.
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So far the following have entered the reschedule and delayed December 2004 Tournament to be conducted on April 17th at 8pm EST Current Entries (CDE) ? ? ? ? ? ? (PGoH) ? ? ? ? ? ? (E^A) ? ? ? ? ? ? (CVL) ? ? ? ? ? ? No guild Affiliation ? ? ? ? ? ? (HoB) ? ? ? ? ? ? (F*T) ? ? ? ? ? ? (GoL) ? ? ? ? ? ? (VoX) ? ? ? ? ? ? (CQC) ? ? ? ? ? ? (LER) ? ? ? ? ? ? (VK) ? ? ? ? ? ? (T9C) ? ? ? ? ? ? (BRO) ? ? ? ? ? ? (GRI) ? ? ? ? ? ? (DWG) ? ? ? ? ? ? Are there any other Brave and strong contestants in other guilds.....what be your flag you stand for? ? ? ? ? ? ?
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CATSKILLS JOUSTING SERIES the delayed DECEMBER TOURNAMENT To enter Tournament..... 1) Please enter your character Name and guild affiliation if any below as a reply to this post. 2) Meet with Tournament Director (named PGoH JST Registrar) will be available in realm at the Jousting Arena North of Trinsic across the Bay of Burgouse. reply below your intent to enter and you will receive a Private message from the Tournament Director to coordinate your entry fee payment. Deadline to enter is Saturday April 16th at 11:59pm EST. Brackets will be posted by on Sunday April 17th by 10am EST. TOURNAMENT IS SUNDAY Sunday April 17th starting at 8pm EST. PARTICIPANTS should arrive at 730pm EST Sunday for fitting (Preparations for event) Note to Guilds.....conduct your own inner guild championships at the Imperial Jousting Arena at Olympus Castle, north of Trinsic (Trammel) use the Arena at anytime (except scheduled tournaments) If you wish to reserve the Arena in advance.....schedule such times with the Registrar. You are NOT officially entered until you pay the entry fee for the monthly tournament. Only 128 spots available!!! SIGN UP TODAY WILL YOU BE THE NEXT CHAMPION? NOTICE.... There is no entry fee to this tournament post your intent to enter today.
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In replies here please post your best ideas on what the clan slogan should be.
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Volo........spread word to all Clan.......Ill create a post for you all to submit your slogans.....then the Ledurs will pick 5 to then have everyone vote on. Thanks
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WoW ledurs.....should discuss what will be your CLAN SLOGAN Elf....taste like chicken or sumthing..... be creative and fun...try to keep it clean since you may be wearing in on your shirt ehehe
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T-Shirts will be Orc Brown FULL BACK of the Guild Emblem (in Bone White) with the Guild slogan above it with our address NEED YOU ALL TO DECIDE ON SLOGAN!!! Front chest pocket will have smaller version of graphic and Clan Skullcrusher Under it.
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Ill pick it up from our amazon link just so I can continue to beat up Martok. Borg 5 Martok 1
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I repinned an older thread.... Here is one map If there is a hearty soul who would like to update this Doom Data.....I would appreciate it and place the updated version into the record with the appropriate notations of who updates it.
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All good things...... I think you know the rest! I'm leaving Ultima Online. Thank you for five great years on Ultima Online. I'll miss being part of such a great game! - Hanse ex-Ultima Online Designer Be well brother.....it has been a pleasure.....albeit from a distance.
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In response to a question about what would be a good 8th year reward........ This is what Colin had to say..... I agree with the loyalty factor being tied to all rewards honestly. If an account has been xferred (billing ownership change) (though a younger person...say who just turns 18 and gets a Credit Card etc.... who starts paying for thier account perhaps a guardian used to pay for....would be an obstacle) I do not think any additional housing LOTS should occur....greed for loot/items hoarding is beyond its limits already. IF you ARE....... a player who has been LOYAL and prompt to the realm Tax Collectors (never letting your account fall into any lapse with EA Accounts Mgt) AND you have never received your account via account transfer THEN you would potentially have a great deal of knowlege about the realm and overall life within it....in some instances....MORE than some of the Emissaries of the GODS (EA/UO support staff) and in some occassions MORE than the GODS (Devs)themselves. SO.......I suggest for these Loyal citizens of the realm 8yrs plus... some form of ticket/pass to gain entry into an upcoming REAL WORLD meeting directly with the GODS and thier Emissaries. During future meet-ups across the world....there would be a meeting that would be exclusive to only those Loyal citizens. REAL WORLD REWARD for REAL WORLD LOYALTY.....directly looking to improve the realm (Game) that honestly....the Loyal citizens have helped maintain and create over time....literally, financially and figuratively. As for any kind of item..... I think some form of lockdownable (not needing upkeep) plant that provides edible petals for temporary stats/resistance would be grand. Trinsic Rose (EXISTS)...........Strength gained (Honor) Purple (city of Paladins) Skara Brae Rose ..................Dexterity gained (Spirituality) White (city of Rangers) Moonglow Rose....................Intelligence gained (Honesty) Blue (city of Truth) Minoc Mushrooms................Fire Resistance (Orange) Yew Vines..........................Poison Resistance (Green) Britain Bushes.....................Cold Resistance (Yellow) Magencia Mangolias..............Energy Resistance (Black)
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First question... The guild/guildmaster would have an option to declare a HQ/Capital/Homebase etc house...BUT it MUST be owned by GM or current member of guild.....then a guildstone would appear within the building. (since guildstones now are unnecessary for a guild to exist...it would basically be now used for the GM interface.) The above post is the origional thoughts and this feedback along with the phone calls I have received on this idea have been EXACTLY what I was hoping for in terms of discussion....thank you on that before get rolling and do not acknowledge your inputs. I do think the option of the building going to RUINs in an important part of the experience but I do see where this may (mostlikely) deter many possibly including Devs from creating a permanant land losing option....soooo As discussed with Ancient SerBrightblade..... Addendum/modification....... IF the property was a class of Capital structures (15x15 up to Castle Size) RUINS would occur in defeat, the Guildstone would not be lost YET. The RUINS would then begin a process of decay/repair. The guild would then need to REBUILD the structure by means of providing NATURAL resources of LOGS, ORE, HIDES and STONE at least....in LARGE quantities.....all required by a period of time.....FAILURE to bring the amounts completely to the NPC Foreman incharge of rebuilding the structure would mean...the structure and its plot ownership would be lost and the guild disbanded...destroyed (would have to be recreated). IF the property was smaller than the above Capital structures.....flat out it would become RUINS for the same timeframe with NO chance to REBUILD....another version of IDOC of sorts.....guild would not be disbanned but could not begin another Campaign until the lost RUINS had completely decayed and the land become available again for housing. Your second question....... DEFINETLY the GM of the guild has the ability to SELECT which race to declare a Campaign against.....it is not random. This allows a more simple programming....only needing to link to certain race enemy and the resulting positive faction with the opposing evil race enemy. Remember......you can only Campaign against ONE enemy race and gain its WAR WHEEL opposing foe as your ally to do commerce or interaction etc (see above TROPHIES) The real fun and creativity comes in when there will FINALLY IN GAME a way for a guild to BE an ally of an evil within the game and not have to expain off for example why orc players have to attack orc spawned units....they could coexist if they successfully as a guild defeated their enemy Savage Tribes in a Campaign (provided they chose not to begin a different Campaign)
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The WAR WHEEL…Age of Campaigns GUILD NEW DEFINITIONS Guilds Redefined What: This proposal takes the existing Guild definition, structure and functions and increases the roleplay options, recording process, inter-guild options and rewards for those that choose to enter into the vast social benefits of guild operations. Why: Nearly every single member of a guild has been asking for improvements in the guild functions and Guildmasters loudly request help in inter-guild options as well as operations interfaces. The current ranking of guilds is based on a skill total which is PURCHASABLE not a true measurement of achievement. NEW RANKINGS Grandmaster Skills – The total skills at grandmaster level of all active characters on the guildstone Population – The total number of active characters on the guildstone Virtuous – The average level of Virtue achieved by all active characters on the guildstone Glory – The total number of maintained Glory points cycled (see Glory Program-Spoils of War) Faction – same as current mechanism GUILDSTONE DEFINITIONS Clan up to 9 active members Guild 10 to 49 active members Outpost 50 to 99 active members Colony 100 to 149 active members Kingdom 150 to 199 active members Empire 200 to 499 active members Dominion 500 and up active members GUILD Population REWARDS Item is chosen by guild master to be rewarded to active members automatically. Items are non-transferable blessed item that disappears if not on guildstone or placed on ground like existing Chaos/Order shields. Color of item would be selectable and mechanism for selection would be similar to current Vendor dress up options screen. All Items would not need repair. (Guild Initials would only show on mouse over) Clan Head ware with Guild Initials Guild Chest clothing with Guild Initials Outpost Pant/Skirt with Guild Initials Colony Magic Book with Guild Initials Kingdom Cape with Guild Initials Empire Ring with Guild Initials Dominion Shield with Guild Initials (AR equal to GM class) INTER-GUILD OPTIONS War-same as current issues with additional Glory Program enhancement Ally – same as current issues with additional Glory Program enhancement Politics – This is the ORDER/CHAOS option to enter Faction – This is the Faction Selection option to enter Realm – This is the NPC Link for Trades or Race Alignment….THE WAR WHEEL OPTION. Race Alignment is similar to the current Orc or Savage mask system. (disallows attacking beasties AND area zone flags Aligned red and disallows positive interaction with non aligned) (See Graphic for options….ie Cyclops are within Giants….enemy Gargoyles) Demons, Dragons, as well as some other evil NPCs are cannot be campaigned against… they are just too nasty to everyone and have their own agendas *wink* GUILD SPOILS of WAR Glory points would accumulate on a guild stone by members who upon returning from the battlefield would touch upon the guildstone as tribute to their guild glory. [utilizing the tithing mechanics] Death on the field of battle to an enemy would result in half of the dead warriors accumulated glory points being lost to the enemy commander/boss/champion. SERVANTS Colony or larger Guildmasters can use Glory points to hire guildstone house servants (house owner must be guildmaster) Colony Healer NPC – Invulnerable, members and allies only Trainer Mage NPC – Invulnerable, members and allies only Trainer Melee NPC – Invulnerable, members and allies only Kingdom Harbor Master NPC – Invulnerable, members only Reagent Farmer NPC – Invulnerable, members only Empire Stable master NPC – Invulnerable, members only Dominion Treasurer NPC- Invulnerable Banker, members only Glory point servants would decay if guild stone fell into ruins (lack of glory points) Glory pts would become maintenance for existing Glory rewards monthly if lack of needed maintenance glory pts occurred…the NPCs disappear. (NPC Servants work for a glorious guild if guild is not to their “satisfaction” they leave) Guild button would have a page that would be visible to all members to see what the Glory points were and if any satisfaction would be needed at end of 30 days time. (time frame is LINKED to the GMs Monthly account cycle counter) TROPHIES (NON transferable) Guildmasters and Members could select various special housing decorations by interacting with the NPC Emissary of the race that was opposite the enemy the guild Campaigned against. Guildmaster trophies would be larger or more grand than the individual ones. Members would turn in their Glory of the Campaign instead of turning it in to guildstone. SKIRMISHES (realm participation allowed…anyone) Guildmasters could set the guildstone to simulate small attacks in the area of the guildhouse which would randomly spawn the enemy…this would bleed away the Glory points KEEP IN MIND…if there are any SERVANTS….their maintenance glory must exist. EPIC BATTLES (guild and ally only allowed) Guilds could save up their Glory points on the guildstone for the Campaign ending event…. an Epic Battle where the guildstone itself and the building it sits within fall under siege by the enemy that the guild has been Campaigning against. This would cost an incredible staggering number of Glory points and with it an incredible reward for victory…. BUT a devastating penalty or loss if the guild lost the Epic Battle. Massive growing spawns like the current Champion system would occur with in the end a Champion arriving to be slain to claim the victory. Ally guilds could participate and the assaulting forces would not be attackable by non guild or ally forces. Victory would bring a large stuffed replica or statue of the Champion along with an additional title visible on mouse-over of characters. Until another Campaign was begun…all members would be immune to attack by the defeated enemy race. This also would mean the guild could interact peacefully with the defeated enemies foe thus allowing role-playing or resource harvesting opportunities. Defeat would be devastating….the guildstone itself destroyed…disbanded and the house that it resided in turned into a ruin PERMANENTLY. (loss of location to housing) All items from destroyed house would be placed in a temporary caravan cart and accessible by ex home owner/GM as if it was an IDOC house. Defensive bonuses would be eligible to 15x15 housing or larger and could be used only during an EPIC Battle. (15x15) 225 to 288 20 Mercenary NPCs (Brigands) Randomly generated (17x17) 289 to 324 (18x18) 1 Garrison (Archers, Melee or Mage) Guildmaster chosen in guild uniform Keep 2 Garrisons (Archers, Melee or Mage) Guildmaster chosen in guild uniform Castle 3 Garrisons (Archers, Melee or Mage) Guildmaster chosen in guild uniform 1 Garrison = 20 NPCs and Guildmaster would trigger their spawn (GM Epic command with horn sound) NPC level would be similar to current Juka Lord/Elite Ninja Garrisons alone would not come close to winning an EPIC Battle. think of them more as cannon fodder….fuel for the fire….oh the horror. And yes....the size of your building you are RISKING losing DOES influence the value of the reward you will gain. (cant have Dominions moving stones to small houses just because they are afraid they might lose....defeats the purpose of the RISK!!!) This enhancement to the game options would foster activity around event creation and prolonged activity that could involve many guilds in large scale events for community entertainment. This would also have the possibility to change the landscape of the realm itself…IF the players fail at the most dangerous but most rewarding activities. -Colin Mor copyright Nov 10, 2001 -Colin Mor amended Mar 13, 2005 WAR WHEEL DOCUMENT © <click here ...it may be an easier read.